package com.bumptech.glide.load.resource.transcode; import com.bumptech.glide.load.engine.Resource; /** * A simple {@link ResourceTranscoder} that simply returns the given resource. * * @param <Z> The type of the resource that will be transcoded from and to. */ public class UnitTranscoder<Z> implements ResourceTranscoder<Z, Z> { private static final UnitTranscoder<?> UNIT_TRANSCODER = new UnitTranscoder<Object>(); @SuppressWarnings("unchecked") public static <Z> ResourceTranscoder<Z, Z> get() { return (ResourceTranscoder<Z, Z>) UNIT_TRANSCODER; } @Override public Resource<Z> transcode(Resource<Z> toTranscode) { return toTranscode; } }