package com.bumptech.glide.load.resource.bitmap;
import android.graphics.Bitmap;
import android.graphics.drawable.Drawable;
import com.bumptech.glide.TransitionOptions;
import com.bumptech.glide.request.transition.BitmapTransitionFactory;
import com.bumptech.glide.request.transition.DrawableCrossFadeFactory;
import com.bumptech.glide.request.transition.TransitionFactory;
/**
* Contains {@link Bitmap} specific animation options.
*/
public final class BitmapTransitionOptions extends
TransitionOptions<BitmapTransitionOptions, Bitmap> {
/**
* Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation.
*
* @see #crossFade()
*/
public static BitmapTransitionOptions withCrossFade() {
return new BitmapTransitionOptions().crossFade();
}
/**
* Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation.
*
* @see #crossFade(int)
*/
public static BitmapTransitionOptions withCrossFade(int duration) {
return new BitmapTransitionOptions().crossFade(duration);
}
/**
* Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation.
*
* @see #crossFade(int, int)
*/
public static BitmapTransitionOptions withCrossFade(int animationId, int duration) {
return new BitmapTransitionOptions().crossFade(animationId, duration);
}
/**
* Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation.
*
* @see #crossFade(DrawableCrossFadeFactory)
*/
public static BitmapTransitionOptions withCrossFade(
DrawableCrossFadeFactory drawableCrossFadeFactory) {
return new BitmapTransitionOptions().crossFade(drawableCrossFadeFactory);
}
/**
* Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation.
*
* @see #crossFade(DrawableCrossFadeFactory.Builder)
*/
public static BitmapTransitionOptions withCrossFade(
DrawableCrossFadeFactory.Builder builder) {
return new BitmapTransitionOptions().crossFade(builder);
}
/**
* Returns a {@link BitmapTransitionOptions} object that enables a any animation
* that is possible on drawables.
*
* @see #transitionUsing(TransitionFactory)
*/
public static BitmapTransitionOptions withWrapped(
TransitionFactory<Drawable> drawableCrossFadeFactory) {
return new BitmapTransitionOptions().transitionUsing(drawableCrossFadeFactory);
}
/**
* Returns a {@link BitmapTransitionOptions} object that uses the given transition factory.
*
* @see com.bumptech.glide.GenericTransitionOptions#with(TransitionFactory)
*/
public static BitmapTransitionOptions with(
TransitionFactory<Bitmap> transitionFactory) {
return new BitmapTransitionOptions().transition(transitionFactory);
}
/**
* Enables a cross fade animation between both the placeholder and the first resource and between
* subsequent resources (if thumbnails are used).
*/
public BitmapTransitionOptions crossFade() {
return crossFade(new DrawableCrossFadeFactory.Builder());
}
/**
* Enables a cross fade animation between both the placeholder and the first resource and between
* subsequent resources (if thumbnails are used).
*
* @param duration The duration of the animation, see
* {@code DrawableCrossFadeFactory.Builder(int)}.
* @see com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder
*/
public BitmapTransitionOptions crossFade(int duration) {
return crossFade(new DrawableCrossFadeFactory.Builder(duration));
}
/**
* Enables a cross fade animation between both the placeholder and the first resource and between
* subsequent resources (if thumbnails are used).
*
* @param animationId The id of the animation to use if no placeholder or previous resource is
* set, see {@code DrawableCrossFadeFactory.Builder#setDefaultAnimationId(int)}.
* @param duration The duration of the cross fade, see
* {@code DrawableCrossFadeFactory.Builder(int)}.
* @see com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder
*/
public BitmapTransitionOptions crossFade(int animationId, int duration) {
return crossFade(
new DrawableCrossFadeFactory.Builder(duration)
.setDefaultAnimationId(animationId));
}
/**
* Enables a cross fade animation between both the placeholder and the first resource and between
* subsequent resources (if thumbnails are used).
*/
public BitmapTransitionOptions crossFade(DrawableCrossFadeFactory drawableCrossFadeFactory) {
return transitionUsing(drawableCrossFadeFactory);
}
/**
* Enables a any Drawable based animation to run on Bitmaps as well.
*/
public BitmapTransitionOptions transitionUsing(
TransitionFactory<Drawable> drawableCrossFadeFactory) {
return transition(new BitmapTransitionFactory(drawableCrossFadeFactory));
}
/**
* Enables a cross fade animation between both the placeholder and the first resource and between
* subsequent resources (if thumbnails are used).
*/
public BitmapTransitionOptions crossFade(DrawableCrossFadeFactory.Builder builder) {
return transitionUsing(builder.build());
}
}