package com.bumptech.glide.load; import com.bumptech.glide.load.engine.Resource; /** * An interface for writing data from a resource to some persistent data store (i.e. a local File * cache). * * @param <T> The type of the data contained by the resource. */ public interface ResourceEncoder<T> extends Encoder<Resource<T>> { // specializing the generic arguments EncodeStrategy getEncodeStrategy(Options options); }