/* Copyright 2008-2010 Gephi Authors : Mathieu Bastian <mathieu.bastian@gephi.org> Website : http://www.gephi.org This file is part of Gephi. DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. Copyright 2011 Gephi Consortium. All rights reserved. The contents of this file are subject to the terms of either the GNU General Public License Version 3 only ("GPL") or the Common Development and Distribution License("CDDL") (collectively, the "License"). You may not use this file except in compliance with the License. You can obtain a copy of the License at http://gephi.org/about/legal/license-notice/ or /cddl-1.0.txt and /gpl-3.0.txt. See the License for the specific language governing permissions and limitations under the License. When distributing the software, include this License Header Notice in each file and include the License files at /cddl-1.0.txt and /gpl-3.0.txt. 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Contributor(s): Portions Copyrighted 2011 Gephi Consortium. */ package org.gephi.visualization.selection; import javax.media.opengl.GL; import javax.media.opengl.glu.GLU; import org.gephi.graph.api.Renderable; import org.gephi.visualization.VizController; import org.gephi.visualization.VizModel; import org.gephi.visualization.apiimpl.GraphDrawable; import org.gephi.visualization.apiimpl.GraphIO; import org.gephi.visualization.apiimpl.ModelImpl; import org.gephi.visualization.api.selection.SelectionArea; import org.gephi.visualization.api.selection.SelectionManager; import org.gephi.lib.gleem.linalg.Vecf; /** * * @author Mathieu Bastian */ public class Cylinder implements SelectionArea { //Architecture private GraphIO graphIO; private GraphDrawable drawable; private SelectionManager selectionManager; private VizModel vizModel; //Variables private static final float[] rectPoint = {1, 1}; private float[] rectangle = new float[2]; public Cylinder() { graphIO = VizController.getInstance().getGraphIO(); drawable = VizController.getInstance().getDrawable(); selectionManager = VizController.getInstance().getSelectionManager(); vizModel = VizController.getInstance().getVizModel(); } public float[] getSelectionAreaRectancle() { float diameter = selectionManager.getMouseSelectionDiameter(); if (diameter == 1) { //Point return rectPoint; } else { float size; if (selectionManager.isMouseSelectionZoomProportionnal()) { size = diameter * (float) Math.abs(drawable.getDraggingMarkerX()); } else { size = diameter; } rectangle[0] = size; rectangle[1] = size; return rectangle; } } public float[] getSelectionAreaCenter() { return null; } public boolean mouseTest(Vecf distanceFromMouse, ModelImpl object) { float diameter = selectionManager.getMouseSelectionDiameter(); if (diameter == 1) { //Point return object.selectionTest(distanceFromMouse, 0); } else { if (selectionManager.isMouseSelectionZoomProportionnal()) { return object.selectionTest(distanceFromMouse, diameter * (float) Math.abs(drawable.getDraggingMarkerX())); } else { return object.selectionTest(distanceFromMouse, diameter); } } } public boolean select(Renderable object) { return true; } public boolean unselect(Renderable object) { return true; } public void drawArea(GL gl, GLU glu) { float diameter = selectionManager.getMouseSelectionDiameter(); if (diameter == 1) { //Point } else { //Cylinder float radius; boolean lighting = vizModel.isLighting(); if (selectionManager.isMouseSelectionZoomProportionnal()) { radius = (float) (diameter * Math.abs(drawable.getDraggingMarkerX())); //Proportionnal } else { radius = diameter; //Constant } float[] mousePosition = graphIO.getMousePosition(); float vectorX, vectorY, vectorX1 = mousePosition[0], vectorY1 = mousePosition[1]; double angle; if (lighting) { gl.glDisable(GL.GL_LIGHTING); } gl.glColor4f(0f, 0f, 0f, 0.2f); gl.glBegin(GL.GL_TRIANGLES); for (int i = 0; i <= 360; i++) { angle = i / 57.29577957795135f; vectorX = mousePosition[0] + (radius * (float) Math.sin(angle)); vectorY = mousePosition[1] + (radius * (float) Math.cos(angle)); gl.glVertex2f(mousePosition[0], mousePosition[1]); gl.glVertex2f(vectorX1, vectorY1); gl.glVertex2f(vectorX, vectorY); vectorY1 = vectorY; vectorX1 = vectorX; } gl.glEnd(); if (lighting) { gl.glEnable(GL.GL_LIGHTING); } } } public boolean isEnabled() { return selectionManager.isSelectionEnabled(); } public boolean blockSelection() { return false; } }