/* Copyright 2008-2010 Gephi Authors : Mathieu Bastian <mathieu.bastian@gephi.org> Website : http://www.gephi.org This file is part of Gephi. DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. Copyright 2011 Gephi Consortium. All rights reserved. The contents of this file are subject to the terms of either the GNU General Public License Version 3 only ("GPL") or the Common Development and Distribution License("CDDL") (collectively, the "License"). You may not use this file except in compliance with the License. You can obtain a copy of the License at http://gephi.org/about/legal/license-notice/ or /cddl-1.0.txt and /gpl-3.0.txt. See the License for the specific language governing permissions and limitations under the License. When distributing the software, include this License Header Notice in each file and include the License files at /cddl-1.0.txt and /gpl-3.0.txt. 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Contributor(s): Portions Copyrighted 2011 Gephi Consortium. */ package org.gephi.visualization.opengl.compatibility.objects; import com.sun.opengl.util.BufferUtil; import java.nio.FloatBuffer; import javax.media.opengl.GL; import javax.media.opengl.glu.GLU; import org.gephi.graph.api.EdgeData; import org.gephi.graph.api.NodeData; import org.gephi.visualization.VizModel; import org.gephi.visualization.apiimpl.ModelImpl; import org.gephi.lib.gleem.linalg.Vec3f; import org.gephi.lib.gleem.linalg.Vecf; import org.gephi.visualization.GraphLimits; import org.gephi.visualization.opengl.octree.Octant; /** * * @author Mathieu Bastian */ public class SelfLoop2dModel extends Edge2dModel { private static Vec3f upVector = new Vec3f(0f, 1f, 0f); private static Vec3f sideVector = new Vec3f(1f, 0f, 0f); protected static FloatBuffer buffer = BufferUtil.newFloatBuffer(24); public int segments = 20; public SelfLoop2dModel() { octants = new Octant[1]; } @Override public void display(GL gl, GLU glu, VizModel vizModel) { gl.glEnd(); //Edge weight GraphLimits limits = vizModel.getLimits(); float weightRatio; if (limits.getMinWeight() == limits.getMaxWeight()) { weightRatio = Edge2dModel.WEIGHT_MINIMUM / limits.getMinWeight(); } else { weightRatio = Math.abs((Edge2dModel.WEIGHT_MAXIMUM - Edge2dModel.WEIGHT_MINIMUM) / (limits.getMaxWeight() - limits.getMinWeight())); } float w = weight; float edgeScale = vizModel.getEdgeScale(); w = ((w - limits.getMinWeight()) * weightRatio + Edge2dModel.WEIGHT_MINIMUM) * edgeScale; // //Params NodeData node = obj.getSource(); float x = node.x(); float y = node.y(); float z = node.z(); //Get thickness points float baseRightX = x + sideVector.x() * w / 2; float baseRightY = y + sideVector.y() * w / 2; float baseRightZ = z + sideVector.z() * w / 2; float baseLeftX = x - sideVector.x() * w / 2; float baseLeftY = y - sideVector.y() * w / 2; float baseLeftZ = z - sideVector.z() * w / 2; float baseTopX = x + upVector.x() * w / 2; float baseTopY = y + upVector.y() * w / 2; float baseTopZ = z + upVector.z() * w / 2; float baseBottomX = x - upVector.x() * w / 2; float baseBottomY = y - upVector.y() * w / 2; float baseBottomZ = z - upVector.z() * w / 2; //Calculate control points float height = node.getRadius() * 3; float controlExterior1X = baseLeftX + upVector.x() * height; float controlExterior1Y = baseLeftY + upVector.y() * height; float controlExterior1Z = baseLeftZ + upVector.z() * height; float controlExterior2X = baseBottomX + sideVector.x() * height; float controlExterior2Y = baseBottomY + sideVector.y() * height; float controlExterior2Z = baseBottomZ + sideVector.z() * height; height /= 1.15f; float controlInterior1X = baseRightX + upVector.x() * height; float controlInterior1Y = baseRightY + upVector.y() * height; float controlInterior1Z = baseRightZ + upVector.z() * height; float controlInterior2X = baseTopX + sideVector.x() * height; float controlInterior2Y = baseTopY + sideVector.y() * height; float controlInterior2Z = baseTopZ + sideVector.z() * height; //Fill buffer with interior curve buffer.rewind(); buffer.put(baseRightX); buffer.put(baseRightY); buffer.put(baseRightZ); buffer.put(controlInterior1X); buffer.put(controlInterior1Y); buffer.put(controlInterior1Z); buffer.put(controlInterior2X); buffer.put(controlInterior2Y); buffer.put(controlInterior2Z); buffer.put(baseTopX); buffer.put(baseTopY); buffer.put(baseTopZ); //Fill buffer with exterior curve buffer.put(baseLeftX); buffer.put(baseLeftY); buffer.put(baseLeftZ); buffer.put(controlExterior1X); buffer.put(controlExterior1Y); buffer.put(controlExterior1Z); buffer.put(controlExterior2X); buffer.put(controlExterior2Y); buffer.put(controlExterior2Z); buffer.put(baseBottomX); buffer.put(baseBottomY); buffer.put(baseBottomZ); buffer.rewind(); //Rewind //Color if (!selected) { float r; float g; float b; float a; if (vizModel.isEdgeHasUniColor()) { float[] uni = vizModel.getEdgeUniColor(); r = uni[0]; g = uni[1]; b = uni[2]; a = uni[3]; } else { r = obj.r(); if (r == -1f) { NodeData source = obj.getSource(); r = 0.498f * source.r(); g = 0.498f * source.g(); b = 0.498f * source.b(); a = obj.alpha(); } else { g = 0.498f * obj.g(); b = 0.498f * obj.b(); r *= 0.498f; a = obj.alpha(); } } if (vizModel.getConfig().isLightenNonSelected()) { float lightColorFactor = vizModel.getConfig().getLightenNonSelectedFactor(); a = a - (a - 0.01f) * lightColorFactor; gl.glColor4f(r, g, b, a); } else { gl.glColor4f(r, g, b, a); } } else { float r = 0f; float g = 0f; float b = 0f; if (vizModel.isEdgeSelectionColor()) { ModelImpl m1 = (ModelImpl) obj.getSource().getModel(); ModelImpl m2 = (ModelImpl) obj.getTarget().getModel(); if (m1.isSelected() && m2.isSelected()) { float[] both = vizModel.getEdgeBothSelectionColor(); r = both[0]; g = both[1]; b = both[2]; } else if (m1.isSelected()) { float[] out = vizModel.getEdgeOutSelectionColor(); r = out[0]; g = out[1]; b = out[2]; } else if (m2.isSelected()) { float[] in = vizModel.getEdgeInSelectionColor(); r = in[0]; g = in[1]; b = in[2]; } } else { r = obj.r(); if (r == -1f) { NodeData source = obj.getSource(); r = source.r(); g = source.g(); b = source.b(); } else { g = obj.g(); b = obj.b(); } } gl.glColor4f(r, g, b, 1f); } //Display gl.glMap2f(GL.GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 2, buffer); //Map evaluators gl.glEnable(GL.GL_MAP2_VERTEX_3); gl.glMapGrid2f(segments, 0, 1, 1, 0, 1); //Grid gl.glEvalMesh2(GL.GL_FILL, 0, segments, 0, 1); //Display gl.glDisable(GL.GL_MAP2_VERTEX_3); gl.glEnd(); gl.glBegin(GL.GL_TRIANGLES); } @Override public float getCollisionDistance(double angle) { // TODO Auto-generated method stub return 0; } @Override public boolean isInOctreeLeaf(Octant leaf) { return ((ModelImpl) obj.getSource().getModel()).getOctants()[0] == leaf; } @Override public int[] octreePosition(float centerX, float centerY, float centerZ, float size) { return new int[] {}; } @Override public boolean selectionTest(Vecf distanceFromMouse, float selectionSize) { // TODO Auto-generated method stub return false; } @Override public boolean isAutoSelected() { return obj.getSource().getModel().isSelected(); } @Override public boolean onlyAutoSelect() { return true; } @Override public String toSVG() { // TODO Auto-generated method stub return null; } @Override public void setOctant(Octant octant) { this.octants[0] = octant; } @Override public Octant[] getOctants() { if (this.octants[0] == null) { Octant[] oc = ((ModelImpl) obj.getSource().getModel()).getOctants(); return oc; } return this.octants; } @Override public boolean isValid() { return octants != null && octants[0] != null; } @Override public void resetOctant() { if (this.octants != null) { this.octants[0] = null; } } }