/******************************************************************************* * Copyright 2013 Pawel Pastuszak * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package pl.kotcrab.gdxcombat.core; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.math.Vector3; public class Touch { private static OrthographicCamera camera; // kamera private static Vector3 calcVector; // wektor do obliczen /** Przygotowywuje klase do uzytku */ public static void setCamera(OrthographicCamera camera) { Touch.camera = camera; calcVector = new Vector3(0, 0, 0); } /** Zwaraca kamere */ public static OrthographicCamera getCamera() { return camera; } /** * Zwaraca poprawne miejsce dotyku pobrane przy ucyzciu Gdx.input.getX() Aby uzywac nalezy wyowalc jednorazowo setCamera() * * @param x * pochadzace z Gdx.input.getX() */ public static int calcX(int x) { calcVector.x = x; camera.unproject(calcVector); return (int) calcVector.x; } /** * Zwaraca poprawne miejsce dotyku pobrane przy ucyzciu Gdx.input.getY() Aby uzywac nalezy wyowalc jednorazowo setCamera() * * @param y * pochadzace z Gdx.input.getY() */ public static int calcY(int y) { calcVector.y = y; camera.unproject(calcVector); return (int) calcVector.y; } }