package se.rhel.view;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.graphics.g3d.Environment;
import com.badlogic.gdx.graphics.g3d.ModelBatch;
import se.rhel.model.physics.BulletWorld;
/**
* Group: Logic
*
* Created by Emil on 2014-02-26.
* assigned to libgdx-gradle-template in se.rhel.view
*/
public class EntitySystemRenderer {
public void draw(ModelBatch batch, Camera cam, Environment lights, BulletWorld world, float delta) {
}
}