package se.rhel.view; import com.badlogic.gdx.graphics.Camera; import com.badlogic.gdx.graphics.g3d.Environment; import com.badlogic.gdx.graphics.g3d.ModelBatch; import se.rhel.model.physics.BulletWorld; /** * Group: Logic * * Created by Emil on 2014-02-26. * assigned to libgdx-gradle-template in se.rhel.view */ public class EntitySystemRenderer { public void draw(ModelBatch batch, Camera cam, Environment lights, BulletWorld world, float delta) { } }