package se.rhel.event;
/**
* Group: Logic
* Created by Emil on 2014-03-28.
*/
public enum EventType {
SHOOT, JUMP, GRENADE, BULLET_HOLE, EXPLOSION, DAMAGE, GRENADE_CREATED, PLAYER_JOIN, PLAYER_MOVE, SERVER_WORLD_COLLISION, SERVER_DEAD_ENTITY, CONNECTED, RESPAWN;
}