/******************************************************************************* * Copyright (c) 2014, 2015 Scott Clarke (scott@dawg6.com). * * This file is part of Dawg6's Demon Hunter DPS Calculator. * * Dawg6's Demon Hunter DPS Calculator is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Dawg6's Demon Hunter DPS Calculator is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. *******************************************************************************/ package com.dawg6.web.dhcalc.shared.calculator; import java.util.List; public class SentryBoltEvent extends Event { private final Rune rune; private final double boltInterval; private final boolean spenders; public SentryBoltEvent(CharacterData data) { this.rune = data.getSentryRune(); Breakpoint bp = new Breakpoint(ActiveSkill.BOLT.getFrames()); Breakpoint.Data bpData = bp.get(data.getSentryAps()); double boltAps = bpData.actualAps; this.boltInterval = 1.0 / boltAps; this.spenders = (data.getNumMarauders() >= 4) && data.hasSpender(); } @Override public void execute(EventQueue queue, List<Damage> log, SimulationState state) { if (!spenders || (state.getLastSpenderTime() < (state.getTime() - boltInterval))) { applyDamages(state, log, DamageFunction.getDamages( false, true, "Sentry", new DamageSource( ActiveSkill.BOLT, rune), state)); } applyDamages(state, log, DamageFunction.getDamages( false, true, "Sentry", new DamageSource( ActiveSkill.SENTRY, rune), state)); this.time += this.boltInterval; queue.push(this); } }