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package org.lwjgl.util.stream;
import org.lwjgl.BufferUtils;
import org.lwjgl.MemoryUtil;
import org.lwjgl.opengl.ContextCapabilities;
import org.lwjgl.opengl.GLSync;
import org.lwjgl.util.stream.StreamUtil.PageSizeProvider;
import org.lwjgl.util.stream.StreamUtil.RenderStreamFactory;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import static org.lwjgl.opengl.AMDPinnedMemory.*;
import static org.lwjgl.opengl.GL15.*;
import static org.lwjgl.opengl.GL32.*;
/** Optimized StreamPBOReader for AMD GPUs: Asynchronous ReadPixels to AMD_pinned_memory buffers. */
final class RenderStreamPBOAMD extends RenderStreamPBO {
public static final RenderStreamFactory FACTORY = new RenderStreamFactory("AMD_pinned_memory") {
public boolean isSupported(final ContextCapabilities caps) {
return TextureStreamPBODefault.FACTORY.isSupported(caps) && caps.GL_AMD_pinned_memory && (caps.OpenGL32 || caps.GL_ARB_sync);
}
public RenderStream create(final StreamHandler handler, final int samples, final int transfersToBuffer) {
return new RenderStreamPBOAMD(handler, samples, transfersToBuffer);
}
};
private final GLSync[] fences;
RenderStreamPBOAMD(final StreamHandler handler, final int samples, final int transfersToBuffer) {
super(handler, samples, transfersToBuffer, ReadbackType.READ_PIXELS);
fences = new GLSync[this.transfersToBuffer];
}
protected void resizeBuffers(final int height, final int stride) {
final int renderBytes = height * stride;
for ( int i = 0; i < pbos.length; i++ ) {
pbos[i] = glGenBuffers();
glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, pbos[i]);
// Pre-allocate page-aligned pinned buffers
final int PAGE_SIZE = PageSizeProvider.PAGE_SIZE;
final ByteBuffer buffer = BufferUtils.createByteBuffer(renderBytes + PAGE_SIZE);
final int pageOffset = (int)(MemoryUtil.getAddress(buffer) % PAGE_SIZE);
buffer.position(PAGE_SIZE - pageOffset); // Aligns to page
buffer.limit(buffer.capacity() - pageOffset); // Caps remaining() to renderBytes
pinnedBuffers[i] = buffer.slice().order(ByteOrder.nativeOrder());
glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, pinnedBuffers[i], GL_STREAM_READ);
}
glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
}
protected void readBack(final int index) {
super.readBack(index);
// Insert a fence after ReadPixels
fences[index] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
}
protected void pinBuffer(final int index) {
if ( fences[index] != null ) // Wait for ReadPixels on the PBO to complete
StreamUtil.waitOnFence(fences, index);
}
protected void copyFrames(final int src, final int trg) {
StreamUtil.waitOnFence(fences, src);
final ByteBuffer srcBuffer = pinnedBuffers[src];
final ByteBuffer trgBuffer = pinnedBuffers[trg];
trgBuffer.put(srcBuffer);
trgBuffer.flip();
srcBuffer.flip();
}
protected void postProcess(final int index) {
}
protected void destroyObjects() {
for ( int i = 0; i < fences.length; i++ ) {
if ( fences[i] != null )
StreamUtil.waitOnFence(fences, i);
}
super.destroyObjects();
}
}