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package org.lwjgl.util.stream;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.ContextCapabilities;
import org.lwjgl.opengl.GLContext;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.opengl.GL12.*;
import static org.lwjgl.opengl.GL15.*;
import static org.lwjgl.opengl.GL21.*;
import static org.lwjgl.opengl.GL30.*;
/** Implements streaming PBO updates from a framebuffer object. */
abstract class RenderStreamPBO extends StreamBufferedPBO implements RenderStream {
public static enum ReadbackType {
/** RenderBuffers on FBO, ReadPixels to readback. */
READ_PIXELS,
/** Textures on FBO, GetTexImage to readback. */
GET_TEX_IMAGE
}
private final ReadbackType readbackType;
protected final StreamUtil.FBOUtil fboUtil;
private final int renderFBO;
private int samples;
private int rgbaBuffer;
private int depthBuffer;
private int msaaResolveFBO;
private int msaaResolveBuffer;
protected int synchronousFrames;
protected RenderStreamPBO(final StreamHandler handler, final int samples, final int transfersToBuffer, final ReadbackType readbackType) {
super(handler, transfersToBuffer);
this.readbackType = readbackType;
final ContextCapabilities caps = GLContext.getCapabilities();
fboUtil = StreamUtil.getFBOUtil(caps);
renderFBO = fboUtil.genFramebuffers();
this.samples = StreamUtil.checkSamples(samples, caps);
}
public StreamHandler getHandler() {
return handler;
}
private void resize(final int width, final int height) {
if ( width < 0 || height < 0 )
throw new IllegalArgumentException("Invalid dimensions: " + width + " x " + height);
destroyObjects();
this.width = width;
this.height = height;
this.stride = StreamUtil.getStride(width);
if ( width == 0 || height == 0 )
return;
bufferIndex = synchronousFrames = transfersToBuffer - 1;
// Setup render FBO
fboUtil.bindFramebuffer(GL_DRAW_FRAMEBUFFER, renderFBO);
if ( samples <= 1 && readbackType == ReadbackType.GET_TEX_IMAGE )
fboUtil.framebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
rgbaBuffer = StreamUtil.createRenderTexture(width, height), 0
);
else
fboUtil.framebufferRenderbuffer(
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
rgbaBuffer = StreamUtil.createRenderBuffer(fboUtil, width, height, samples, GL_RGBA8)
);
fboUtil.framebufferRenderbuffer(
GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER,
depthBuffer = StreamUtil.createRenderBuffer(fboUtil, width, height, samples, GL_DEPTH24_STENCIL8)
);
glViewport(0, 0, width, height);
fboUtil.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
if ( 1 < samples ) {
// Setup MSAA resolve FBO
if ( msaaResolveFBO == 0 ) msaaResolveFBO = fboUtil.genFramebuffers();
fboUtil.bindFramebuffer(GL_READ_FRAMEBUFFER, msaaResolveFBO);
if ( readbackType == ReadbackType.READ_PIXELS )
fboUtil.framebufferRenderbuffer(
GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
msaaResolveBuffer = StreamUtil.createRenderBuffer(fboUtil, width, height, GL_RGBA8)
);
else
fboUtil.framebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
msaaResolveBuffer = StreamUtil.createRenderTexture(width, height), 0
);
fboUtil.bindFramebuffer(GL_READ_FRAMEBUFFER, 0);
} else if ( msaaResolveFBO != 0 ) {
if ( readbackType == ReadbackType.READ_PIXELS )
fboUtil.deleteRenderbuffers(msaaResolveBuffer);
else
glDeleteTextures(msaaResolveBuffer);
msaaResolveBuffer = 0;
fboUtil.deleteFramebuffers(msaaResolveFBO);
msaaResolveFBO = 0;
}
// Setup read-back buffers
resizeBuffers(height, stride);
}
protected void resizeBuffers(final int height, final int stride) {
super.resizeBuffers(height, stride, GL_PIXEL_PACK_BUFFER, GL_STREAM_READ);
}
public void bind() {
if ( this.width != handler.getWidth() || this.height != handler.getHeight() )
resize(handler.getWidth(), handler.getHeight());
fboUtil.bindFramebuffer(GL_DRAW_FRAMEBUFFER, renderFBO);
}
protected void prepareFramebuffer() {
if ( msaaResolveFBO == 0 )
fboUtil.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
else {
// Resolve MSAA
fboUtil.bindFramebuffer(GL_READ_FRAMEBUFFER, renderFBO);
fboUtil.bindFramebuffer(GL_DRAW_FRAMEBUFFER, msaaResolveFBO);
fboUtil.blitFramebuffer(0, 0, width, height, 0, 0, width, height, GL_COLOR_BUFFER_BIT, GL_NEAREST);
fboUtil.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
fboUtil.bindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}
}
public void swapBuffers() {
if ( width == 0 || height == 0 )
return;
prepareFramebuffer();
final int trgPBO = (int)(bufferIndex % transfersToBuffer);
final int srcPBO = (int)((bufferIndex - 1) % transfersToBuffer);
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbos[trgPBO]);
// Back-pressure. Make sure we never buffer more than <transfersToBuffer> frames ahead.
if ( processingState.get(trgPBO) )
waitForProcessingToComplete(trgPBO);
readBack(trgPBO);
// This will be non-zero for the first (transfersToBuffer - 1) frames
// after start-up or a resize.
if ( 0 < synchronousFrames ) {
// The srcPBO is currently empty. Wait for trgPBO's ReadPixels to complete and copy the current frame to srcPBO.
// We do this to avoid sending an empty buffer for processing, which would cause a visible flicker on resize.
copyFrames(trgPBO, srcPBO);
synchronousFrames--;
}
// Time to process the srcPBO
pinBuffer(srcPBO);
// Send the buffer for processing
processingState.set(srcPBO, true);
semaphores[srcPBO].acquireUninterruptibly();
handler.process(
width, height,
pinnedBuffers[srcPBO],
stride,
semaphores[srcPBO]
);
bufferIndex++;
}
protected void readBack(final int index) {
// Stride in pixels
glPixelStorei(GL_PACK_ROW_LENGTH, stride >> 2);
// Asynchronously transfer current frame
if ( readbackType == ReadbackType.READ_PIXELS ) {
fboUtil.bindFramebuffer(GL_READ_FRAMEBUFFER, msaaResolveFBO == 0 ? renderFBO : msaaResolveFBO);
glReadPixels(0, 0, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 0);
fboUtil.bindFramebuffer(GL_READ_FRAMEBUFFER, 0);
} else {
glBindTexture(GL_TEXTURE_2D, msaaResolveFBO == 0 ? rgbaBuffer : msaaResolveBuffer);
glGetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 0);
glBindTexture(GL_TEXTURE_2D, 0);
}
// Restore PACK_ROW_LENGTH
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
}
protected abstract void copyFrames(final int src, final int trg);
protected abstract void pinBuffer(final int index);
protected void destroyObjects() {
for ( int i = 0; i < semaphores.length; i++ ) {
if ( processingState.get(i) ) {
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbos[i]);
waitForProcessingToComplete(i);
}
}
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
for ( int i = 0; i < pbos.length; i++ ) {
if ( pbos[i] != 0 )
glDeleteBuffers(pbos[i]);
}
if ( msaaResolveBuffer != 0 ) {
if ( readbackType == ReadbackType.READ_PIXELS )
fboUtil.deleteRenderbuffers(msaaResolveBuffer);
else
glDeleteTextures(msaaResolveBuffer);
}
if ( depthBuffer != 0 ) fboUtil.deleteRenderbuffers(depthBuffer);
if ( rgbaBuffer != 0 ) {
if ( samples <= 1 && readbackType == ReadbackType.GET_TEX_IMAGE )
glDeleteTextures(rgbaBuffer);
else
fboUtil.deleteRenderbuffers(rgbaBuffer);
}
}
public void destroy() {
destroyObjects();
if ( msaaResolveFBO != 0 )
fboUtil.deleteFramebuffers(msaaResolveFBO);
fboUtil.deleteFramebuffers(renderFBO);
}
}