/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.physics.box2d.joints; import com.badlogic.gdx.physics.box2d.Joint; import com.badlogic.gdx.physics.box2d.World; /** * A distance joint constrains two points on two bodies to remain at a fixed distance from each other. You can view this as a * massless, rigid rod. */ public class DistanceJoint extends Joint { public DistanceJoint (World world, long addr) { super(world, addr); } /** * Set/get the natural length. Manipulating the length can lead to non-physical behavior when the frequency is zero. */ public void setLength (float length) { jniSetLength(addr, length); } private native void jniSetLength (long addr, float length); /** * Set/get the natural length. Manipulating the length can lead to non-physical behavior when the frequency is zero. */ public float getLength () { return jniGetLength(addr); } private native float jniGetLength (long addr); /** * Set/get frequency in Hz. */ public void setFrequency (float hz) { jniSetFrequency(addr, hz); } private native void jniSetFrequency (long addr, float hz); /** * Set/get frequency in Hz. */ public float getFrequency () { return jniGetFrequency(addr); } private native float jniGetFrequency (long addr); /** * Set/get damping ratio. */ public void setDampingRatio (float ratio) { jniSetDampingRatio(addr, ratio); } private native void jniSetDampingRatio (long addr, float ratio); /** * Set/get damping ratio. */ public float getDampingRatio () { return jniGetDampingRatio(addr); } private native float jniGetDampingRatio (long addr); }