/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.physics.box2d.joints;
import com.badlogic.gdx.physics.box2d.Joint;
import com.badlogic.gdx.physics.box2d.World;
/**
* A distance joint constrains two points on two bodies to remain at a fixed distance from each other. You can view this as a
* massless, rigid rod.
*/
public class DistanceJoint extends Joint {
public DistanceJoint (World world, long addr) {
super(world, addr);
}
/**
* Set/get the natural length. Manipulating the length can lead to non-physical behavior when the frequency is zero.
*/
public void setLength (float length) {
jniSetLength(addr, length);
}
private native void jniSetLength (long addr, float length);
/**
* Set/get the natural length. Manipulating the length can lead to non-physical behavior when the frequency is zero.
*/
public float getLength () {
return jniGetLength(addr);
}
private native float jniGetLength (long addr);
/**
* Set/get frequency in Hz.
*/
public void setFrequency (float hz) {
jniSetFrequency(addr, hz);
}
private native void jniSetFrequency (long addr, float hz);
/**
* Set/get frequency in Hz.
*/
public float getFrequency () {
return jniGetFrequency(addr);
}
private native float jniGetFrequency (long addr);
/**
* Set/get damping ratio.
*/
public void setDampingRatio (float ratio) {
jniSetDampingRatio(addr, ratio);
}
private native void jniSetDampingRatio (long addr, float ratio);
/**
* Set/get damping ratio.
*/
public float getDampingRatio () {
return jniGetDampingRatio(addr);
}
private native float jniGetDampingRatio (long addr);
}