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package org.pepsoft.worldpainter.layers;
/**
*
* @author pepijn
*/
public class River extends Layer {
private River() {
super(River.class.getName(), "River", "Generates a river complete with riverbed and sloping edges", DataSize.BIT, 25);
}
public static final River INSTANCE = new River();
private static final long serialVersionUID = 1L;
}