/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package org.pepsoft.minecraft;
import java.util.*;
/**
*
* @author pepijn
*/
public final class Constants {
private Constants() {
// Prevent instantiation
}
public static final String TAG_LEVEL = "Level";
public static final String TAG_BLOCKS = "Blocks";
public static final String TAG_DATA = "Data";
public static final String TAG_SKY_LIGHT = "SkyLight";
public static final String TAG_BLOCK_LIGHT = "BlockLight";
public static final String TAG_HEIGHT_MAP = "HeightMap";
public static final String TAG_ENTITIES = "Entities";
public static final String TAG_TILE_ENTITIES = "TileEntities";
public static final String TAG_LAST_UPDATE = "LastUpdate";
public static final String TAG_X_POS = "xPos";
public static final String TAG_Z_POS = "zPos";
public static final String TAG_TERRAIN_POPULATED = "TerrainPopulated";
public static final String TAG_TIME = "Time";
public static final String TAG_LAST_PLAYED = "LastPlayed";
public static final String TAG_PLAYER = "Player";
public static final String TAG_INVENTORY = "Inventory";
public static final String TAG_SCORE = "Score";
public static final String TAG_DIMENSION = "Dimension";
public static final String TAG_SPAWN_X = "SpawnX";
public static final String TAG_SPAWN_Y = "SpawnY";
public static final String TAG_SPAWN_Z = "SpawnZ";
public static final String TAG_SIZE_ON_DISK = "SizeOnDisk";
public static final String TAG_RANDOM_SEED = "RandomSeed";
public static final String TAG_VERSION = "version";
public static final String TAG_LEVEL_NAME = "LevelName";
public static final String TAG_ID = "id";
public static final String TAG_POS = "Pos";
public static final String TAG_MOTION = "Motion";
public static final String TAG_ROTATION = "Rotation";
public static final String TAG_FALL_DISTANCE = "FallDistance";
public static final String TAG_FIRE = "Fire";
public static final String TAG_AIR = "Air";
public static final String TAG_ON_GROUND = "OnGround";
public static final String TAG_ATTACK_TIME = "AttackTime";
public static final String TAG_DEATH_TIME = "DeathTime";
public static final String TAG_HEALTH = "Health";
public static final String TAG_HURT_TIME = "HurtTime";
public static final String TAG_DAMAGE = "Damage";
public static final String TAG_COUNT = "Count";
public static final String TAG_SLOT = "Slot";
public static final String TAG_X = "x";
public static final String TAG_Y = "y";
public static final String TAG_Z = "z";
public static final String TAG_ITEMS = "Items";
public static final String TAG_MAP_FEATURES = "MapFeatures";
public static final String TAG_GAME_TYPE = "GameType";
public static final String TAG_GENERATOR_NAME = "generatorName";
public static final String TAG_Y2 = "Y";
public static final String TAG_SECTIONS = "Sections";
public static final String TAG_ADD = "Add";
public static final String TAG_BIOMES = "Biomes";
public static final String TAG_GENERATOR_VERSION = "generatorVersion";
public static final String TAG_PROFESSION = "Profession";
public static final String TAG_TEXT1 = "Text1";
public static final String TAG_TEXT2 = "Text2";
public static final String TAG_TEXT3 = "Text3";
public static final String TAG_TEXT4 = "Text4";
public static final String TAG_DIR = "Dir";
public static final String TAG_MOTIVE = "Motive";
public static final String TAG_TILE_X = "TileX";
public static final String TAG_TILE_Y = "TileY";
public static final String TAG_TILE_Z = "TileZ";
public static final String TAG_ALLOW_COMMANDS = "allowCommands";
public static final String TAG_GENERATOR_OPTIONS = "generatorOptions";
public static final String TAG_HARDCORE = "hardcore";
public static final String TAG_DIFFICULTY = "Difficulty";
public static final String TAG_DIFFICULTY_LOCKED = "DifficultyLocked";
public static final String TAG_LIGHT_POPULATED = "LightPopulated";
public static final String TAG_INHABITED_TIME = "InhabitedTime";
public static final String TAG_BORDER_CENTER_X = "BorderCenterX";
public static final String TAG_BORDER_CENTER_Z = "BorderCenterZ";
public static final String TAG_BORDER_SIZE = "BorderSize";
public static final String TAG_BORDER_SAFE_ZONE = "BorderSafeZone";
public static final String TAG_BORDER_WARNING_BLOCKS = "BorderWarningBlocks";
public static final String TAG_BORDER_WARNING_TIME = "BorderWarningTime";
public static final String TAG_BORDER_SIZE_LERP_TARGET = "BorderSizeLerpTarget";
public static final String TAG_BORDER_SIZE_LERP_TIME = "BorderSizeLerpTime";
public static final String TAG_BORDER_DAMAGE_PER_BLOCK = "BorderDamagePerBlock";
/**
* Possibly unofficial, SpoutCraft-specific
*/
public static final String TAG_MAP_HEIGHT = "MapHeight";
public static final int SUPPORTED_VERSION_1 = 0x4abc;
public static final int SUPPORTED_VERSION_2 = 0x4abd;
public static final int BLK_AIR = 0;
public static final int BLK_STONE = 1;
public static final int BLK_GRASS = 2;
public static final int BLK_DIRT = 3;
public static final int BLK_COBBLESTONE = 4;
public static final int BLK_WOODEN_PLANK = 5;
public static final int BLK_SAPLING = 6;
public static final int BLK_BEDROCK = 7;
public static final int BLK_WATER = 8;
public static final int BLK_STATIONARY_WATER = 9;
public static final int BLK_LAVA = 10;
public static final int BLK_STATIONARY_LAVA = 11;
public static final int BLK_SAND = 12;
public static final int BLK_GRAVEL = 13;
public static final int BLK_GOLD_ORE = 14;
public static final int BLK_IRON_ORE = 15;
public static final int BLK_COAL = 16;
public static final int BLK_WOOD = 17;
public static final int BLK_LEAVES = 18;
public static final int BLK_SPONGE = 19;
public static final int BLK_GLASS = 20;
public static final int BLK_LAPIS_LAZULI_ORE = 21;
public static final int BLK_LAPIS_LAZULI_BLOCK = 22;
public static final int BLK_DISPENSER = 23;
public static final int BLK_SANDSTONE = 24;
public static final int BLK_NOTE_BLOCK = 25;
public static final int BLK_BED = 26;
public static final int BLK_POWERED_RAILS = 27;
public static final int BLK_DETECTOR_RAILS = 28;
public static final int BLK_COBWEB = 30;
public static final int BLK_TALL_GRASS = 31;
public static final int BLK_DEAD_SHRUBS = 32;
public static final int BLK_PISTON = 33;
public static final int BLK_PISTON_HEAD = 34;
public static final int BLK_WOOL = 35;
public static final int BLK_PISTON_EXTENSION = 36;
public static final int BLK_DANDELION = 37;
public static final int BLK_ROSE = 38;
public static final int BLK_BROWN_MUSHROOM = 39;
public static final int BLK_RED_MUSHROOM = 40;
public static final int BLK_GOLD_BLOCK = 41;
public static final int BLK_IRON_BLOCK = 42;
public static final int BLK_DOUBLE_SLAB = 43;
public static final int BLK_SLAB = 44;
public static final int BLK_BRICKS = 45;
public static final int BLK_TNT = 46;
public static final int BLK_BOOKCASE = 47;
public static final int BLK_MOSSY_COBBLESTONE = 48;
public static final int BLK_OBSIDIAN = 49;
public static final int BLK_TORCH = 50;
public static final int BLK_FIRE = 51;
public static final int BLK_MONSTER_SPAWNER = 52;
public static final int BLK_WOODEN_STAIRS = 53;
public static final int BLK_CHEST = 54;
public static final int BLK_REDSTONE_WIRE = 55;
public static final int BLK_DIAMOND_ORE = 56;
public static final int BLK_DIAMOND_BLOCK = 57;
public static final int BLK_CRAFTING_TABLE = 58;
public static final int BLK_WHEAT = 59;
public static final int BLK_TILLED_DIRT = 60;
public static final int BLK_FURNACE = 61;
public static final int BLK_BURNING_FURNACE = 62;
public static final int BLK_SIGN = 63;
public static final int BLK_WOODEN_DOOR = 64;
public static final int BLK_LADDER = 65;
public static final int BLK_RAILS = 66;
public static final int BLK_COBBLESTONE_STAIRS = 67;
public static final int BLK_WALL_SIGN = 68;
public static final int BLK_LEVER = 69;
public static final int BLK_STONE_PRESSURE_PLATE = 70;
public static final int BLK_IRON_DOOR = 71;
public static final int BLK_WOODEN_PRESSURE_PLATE = 72;
public static final int BLK_REDSTONE_ORE = 73;
public static final int BLK_GLOWING_REDSTONE_ORE = 74;
public static final int BLK_REDSTONE_TORCH_OFF = 75;
public static final int BLK_REDSTONE_TORCH_ON = 76;
public static final int BLK_STONE_BUTTON = 77;
public static final int BLK_SNOW = 78;
public static final int BLK_ICE = 79;
public static final int BLK_SNOW_BLOCK = 80;
public static final int BLK_CACTUS = 81;
public static final int BLK_CLAY = 82;
public static final int BLK_SUGAR_CANE = 83;
public static final int BLK_JUKEBOX = 84;
public static final int BLK_FENCE = 85;
public static final int BLK_PUMPKIN = 86;
public static final int BLK_NETHERRACK = 87;
public static final int BLK_SOUL_SAND = 88;
public static final int BLK_GLOWSTONE = 89;
public static final int BLK_PORTAL = 90;
public static final int BLK_JACK_O_LANTERN = 91;
public static final int BLK_CAKE = 92;
public static final int BLK_REDSTONE_REPEATER_OFF = 93;
public static final int BLK_REDSTONE_REPEATER_ON = 94;
public static final int BLK_TRAPDOOR = 96;
public static final int BLK_HIDDEN_SILVERFISH = 97;
public static final int BLK_STONE_BRICKS = 98;
public static final int BLK_HUGE_BROWN_MUSHROOM = 99;
public static final int BLK_HUGE_RED_MUSHROOM = 100;
public static final int BLK_IRON_BARS = 101;
public static final int BLK_GLASS_PANE = 102;
public static final int BLK_MELON = 103;
public static final int BLK_PUMPKIN_STEM = 104;
public static final int BLK_MELON_STEM = 105;
public static final int BLK_VINES = 106;
public static final int BLK_FENCE_GATE = 107;
public static final int BLK_BRICK_STAIRS = 108;
public static final int BLK_STONE_BRICK_STAIRS = 109;
public static final int BLK_MYCELIUM = 110;
public static final int BLK_LILY_PAD = 111;
public static final int BLK_NETHER_BRICK = 112;
public static final int BLK_NETHER_BRICK_FENCE = 113;
public static final int BLK_NETHER_BRICK_STAIRS = 114;
public static final int BLK_NETHER_WART = 115;
public static final int BLK_ENCHANTMENT_TABLE = 116;
public static final int BLK_BREWING_STAND = 117;
public static final int BLK_CAULDRON = 118;
public static final int BLK_END_PORTAL = 119;
public static final int BLK_END_PORTAL_FRAME = 120;
public static final int BLK_END_STONE = 121;
public static final int BLK_DRAGON_EGG = 122;
public static final int BLK_REDSTONE_LANTERN_OFF = 123;
public static final int BLK_REDSTONE_LANTERN_ON = 124;
public static final int BLK_DOUBLE_WOODEN_SLAB = 125;
public static final int BLK_WOODEN_SLAB = 126;
public static final int BLK_COCOA_PLANT = 127;
public static final int BLK_SANDSTONE_STAIRS = 128;
public static final int BLK_EMERALD_ORE = 129;
public static final int BLK_ENDER_CHEST = 130;
public static final int BLK_TRIPWIRE_HOOK = 131;
public static final int BLK_TRIPWIRE = 132;
public static final int BLK_EMERALD_BLOCK = 133;
public static final int BLK_PINE_WOOD_STAIRS = 134;
public static final int BLK_BIRCH_WOOD_STAIRS = 135;
public static final int BLK_JUNGLE_WOOD_STAIRS = 136;
public static final int BLK_COMMAND_BLOCK = 137;
public static final int BLK_BEACON = 138;
public static final int BLK_COBBLESTONE_WALL = 139;
public static final int BLK_FLOWER_POT = 140;
public static final int BLK_CARROTS = 141;
public static final int BLK_POTATOES = 142;
public static final int BLK_WOODEN_BUTTON = 143;
public static final int BLK_HEAD = 144;
public static final int BLK_ANVIL = 144;
public static final int BLK_TRAPPED_CHEST = 146;
public static final int BLK_WEIGHTED_PRESSURE_PLATE_LIGHT = 147;
public static final int BLK_WEIGHTED_PRESSURE_PLATE_HEAVY = 148;
public static final int BLK_REDSTONE_COMPARATOR_UNPOWERED = 149;
public static final int BLK_REDSTONE_COMPARATOR_POWERED = 150;
public static final int BLK_DAYLIGHT_SENSOR = 151;
public static final int BLK_QUARTZ_ORE = 153;
public static final int BLK_HOPPER = 154;
public static final int BLK_QUARTZ_STAIRS = 156;
public static final int BLK_ACTIVATOR_RAIL = 157;
public static final int BLK_DROPPER = 158;
public static final int BLK_STAINED_CLAY = 159;
public static final int BLK_STAINED_GLASS_PANE = 160;
public static final int BLK_LEAVES2 = 161;
public static final int BLK_WOOD2 = 162;
public static final int BLK_ACACIA_WOOD_STAIRS = 163;
public static final int BLK_DARK_OAK_WOOD_STAIRS = 164;
public static final int BLK_SLIME_BLOCK = 165;
public static final int BLK_BARRIER = 166;
public static final int BLK_IRON_TRAPDOOR = 167;
public static final int BLK_CARPET = 171;
public static final int BLK_HARDENED_CLAY = 172;
public static final int BLK_COAL_BLOCK = 173;
public static final int BLK_PACKED_ICE = 174;
public static final int BLK_LARGE_FLOWERS = 175;
public static final int BLK_STANDING_BANNER = 176;
public static final int BLK_WALL_BANNER = 177;
public static final int BLK_DAYLIGHT_SENSOR_INVERTED = 178;
public static final int BLK_RED_SANDSTONE = 179;
public static final int BLK_RED_SANDSTONE_STAIRS = 180;
public static final int BLK_DOUBLE_RED_SANDSTONE_SLAB = 181;
public static final int BLK_RED_SANDSTONE_SLAB = 182;
public static final int BLK_PINE_WOOD_FENCE_GATE = 183;
public static final int BLK_BIRCH_WOOD_FENCE_GATE = 184;
public static final int BLK_JUNGLE_WOOD_FENCE_GATE = 185;
public static final int BLK_DARK_OAK_WOOD_FENCE_GATE = 186;
public static final int BLK_ACACIA_WOOD_FENCE_GATE = 187;
public static final int BLK_PINE_WOOD_FENCE = 188;
public static final int BLK_BIRCH_WOOD_FENCE = 189;
public static final int BLK_JUNGLE_WOOD_FENCE = 190;
public static final int BLK_DARK_OAK_WOOD_FENCE = 191;
public static final int BLK_ACACIA_WOOD_FENCE = 192;
public static final int BLK_PINE_WOOD_DOOR = 193;
public static final int BLK_BIRCH_WOOD_DOOR = 194;
public static final int BLK_JUNGLE_WOOD_DOOR = 195;
public static final int BLK_ACACIA_WOOD_DOOR = 196;
public static final int BLK_DARK_OAK_WOOD_DOOR = 197;
public static final int BLK_END_ROD = 198;
public static final int BLK_CHORUS_PLANT = 199;
public static final int BLK_CHORUS_FLOWER = 200;
public static final int BLK_PURPUR_BLOCK = 201;
public static final int BLK_PURPUR_PILLAR = 202;
public static final int BLK_PURPUR_STAIRS = 203;
public static final int BLK_DOUBLE_PURPUR_SLAB = 204;
public static final int BLK_PURPUR_SLAB = 205;
public static final int BLK_END_BRICKS = 206;
public static final int BLK_BEETROOTS = 207;
public static final int BLK_GRASS_PATH = 208;
public static final int BLK_END_GATEWAY = 209;
public static final int BLK_REPEATING_COMMAND_BLOCK = 210;
public static final int BLK_CHAIN_COMMAND_BLOCK = 211;
public static final int BLK_FROSTED_ICE = 212;
public static final int BLK_MAGMA = 213;
public static final int BLK_BONE_BLOCK = 216;
public static final int BLK_STRUCTURE_BLOCK = 255;
public static final int HIGHEST_KNOWN_BLOCK_ID = BLK_STRUCTURE_BLOCK;
public static final int DATA_OAK = 0;
public static final int DATA_PINE = 1;
public static final int DATA_BIRCH = 2;
public static final int DATA_JUNGLE = 3;
public static final int DATA_ACACIA = 0;
public static final int DATA_DARK_OAK = 1;
public static final int DATA_DEAD_SHRUB = 0;
public static final int DATA_TALL_GRASS = 1;
public static final int DATA_FERN = 2;
public static final int DATA_DOOR_BOTTOM = 0;
public static final int DATA_DOOR_BOTTOM_CLOSED = 0;
public static final int DATA_DOOR_BOTTOM_OPEN = 4;
public static final int DATA_DOOR_BOTTOM_FACING_WEST = 0;
public static final int DATA_DOOR_BOTTOM_FACING_NORTH = 1;
public static final int DATA_DOOR_BOTTOM_FACING_EAST = 2;
public static final int DATA_DOOR_BOTTOM_FACING_SOUTH = 3;
public static final int DATA_DOOR_TOP = 8;
public static final int DATA_DOOR_TOP_HINGE_RIGHT = 0;
public static final int DATA_DOOR_TOP_HINGE_LEFT = 1;
public static final int DATA_SLAB_STONE = 0;
public static final int DATA_SLAB_SANDSTONE = 1;
public static final int DATA_SLAB_WOOD = 2;
public static final int DATA_SLAB_COBBLESTONE = 3;
public static final int DATA_SLAB_BRICK = 4;
public static final int DATA_SLAB_STONE_BRICK = 5;
public static final int DATA_ASCENDING_EAST = 0;
public static final int DATA_ASCENDING_WEST = 1;
public static final int DATA_ASCENDING_SOUTH = 2;
public static final int DATA_ASCENDING_NORTH = 3;
public static final int DATA_BED_FOOT = 0;
public static final int DATA_BED_HEAD = 8;
public static final int DATA_BED_SOUTH = 0;
public static final int DATA_BED_WEST = 1;
public static final int DATA_BED_NORTH = 2;
public static final int DATA_BED_EAST = 3;
public static final int DATA_PUMPKIN_SOUTH_FACE = 0;
public static final int DATA_PUMPKIN_WEST_FACE = 1;
public static final int DATA_PUMPKIN_NORTH_FACE = 2;
public static final int DATA_PUMPKIN_EAST_FACE = 3;
public static final int DATA_PUMPKIN_NO_FACE = 4;
public static final int DATA_WHITE = 0;
public static final int DATA_ORANGE = 1;
public static final int DATA_MAGENTA = 2;
public static final int DATA_LIGHT_BLUE = 3;
public static final int DATA_YELLOW = 4;
public static final int DATA_LIME = 5;
public static final int DATA_PINK = 6;
public static final int DATA_GREY = 7;
public static final int DATA_LIGHT_GREY = 8;
public static final int DATA_CYAN = 9;
public static final int DATA_PURPLE = 10;
public static final int DATA_BLUE = 11;
public static final int DATA_BROWN = 12;
public static final int DATA_GREEN = 13;
public static final int DATA_RED = 14;
public static final int DATA_BLACK = 15;
public static final String[] COLOUR_NAMES = {"White", "Orange", "Magenta", "Light Blue", "Yellow", "Lime", "Pink",
"Grey", "Light Grey", "Cyan", "Purple", "Blue", "Brown", "Green", "Red", "Black"};
public static final int DATA_STONE_STONE = 0;
public static final int DATA_STONE_GRANITE = 1;
public static final int DATA_STONE_GRANITE_POLISHED = 2;
public static final int DATA_STONE_DIORITE = 3;
public static final int DATA_STONE_DIORITE_POLISHED = 4;
public static final int DATA_STONE_ANDESITE = 5;
public static final int DATA_STONE_ANDESITE_POLISHED = 6;
public static final int ITM_FLINT_AND_STEEL = 259;
public static final int ITM_COAL = 263;
public static final int ITM_DIAMOND = 264;
public static final int ITM_IRON_INGOT = 265;
public static final int ITM_GOLD_INGOT = 266;
public static final int ITM_DIAMOND_SWORD = 276;
public static final int ITM_DIAMOND_SHOVEL = 277;
public static final int ITM_DIAMOND_PICKAXE = 278;
public static final int ITM_DIAMOND_AXE = 279;
public static final int ITM_WATER_BUCKET = 326;
public static final int ITM_SUGAR_CANE = 338;
public static final int ITM_BONE = 352;
public static final int ITM_BED = 355;
public static final int ITM_EYE_OF_ENDER = 381;
public static final String ID_CHEST = "Chest";
public static final String ID_VILLAGER = "Villager";
public static final String ID_PLAYER = "Player";
public static final String ID_SIGN = "Sign";
public static final String ID_PAINTING = "Painting";
public static final String ID_AIRPORTAL = "Airportal";
public static final String ID_BEACON = "Beacon";
public static final String ID_CAULDRON = "Cauldron";
public static final String ID_COMPARATOR = "Comparator";
public static final String ID_CONTROL = "Control";
public static final String ID_DLDETECTOR = "DLDetector";
public static final String ID_DROPPER = "Dropper";
public static final String ID_ENCHANTTABLE = "EnchantTable";
public static final String ID_ENDERCHEST = "EnderChest";
public static final String ID_FLOWERPOT = "FlowerPot";
public static final String ID_FURNACE = "Furnace";
public static final String ID_HOPPER = "Hopper";
public static final String ID_MOBSPAWNER = "MobSpawner";
public static final String ID_MUSIC = "Music";
public static final String ID_PISTON = "Piston";
public static final String ID_RECORDPLAYER = "RecordPlayer";
public static final String ID_SKULL = "Skull";
public static final String ID_TRAP = "Trap";
public static final String ID_BANNER = "Banner";
public static final String ID_STRUCTURE = "Structure";
public static final int GAME_TYPE_SURVIVAL = 0;
public static final int GAME_TYPE_CREATIVE = 1;
public static final int GAME_TYPE_ADVENTURE = 2;
public static final int PROFESSION_FARMER = 0;
public static final int PROFESSION_LIBRARIAN = 1;
public static final int PROFESSION_PRIEST = 2;
public static final int PROFESSION_BLACKSMITH = 3;
public static final int PROFESSION_BUTCHER = 4;
public static final String MOTIVE_KEBAB = "Kebab";
public static final String MOTIVE_AZTEC = "Aztec";
public static final String MOTIVE_ALBAN = "Alban";
public static final String MOTIVE_AZTEC2 = "Aztec2";
public static final String MOTIVE_BOMB = "Bomb";
public static final String MOTIVE_PLANT = "Plant";
public static final String MOTIVE_WASTELAND = "Wasteland";
public static final String MOTIVE_WANDERER = "Wanderer";
public static final String MOTIVE_GRAHAM = "Graham";
public static final String MOTIVE_POOL = "Pool";
public static final String MOTIVE_COURBET = "Courbet";
public static final String MOTIVE_SUNSET = "Sunset";
public static final String MOTIVE_SEA = "Sea";
public static final String MOTIVE_CREEBET = "Creebet";
public static final String MOTIVE_MATCH = "Match";
public static final String MOTIVE_BUST = "Bust";
public static final String MOTIVE_STAGE = "Stage";
public static final String MOTIVE_VOID = "Void";
public static final String MOTIVE_SKULL_AND_ROSES = "SkullAndRoses";
public static final String MOTIVE_FIGHTERS = "Fighters";
public static final String MOTIVE_SKELETON = "Skeleton";
public static final String MOTIVE_DONKEY_KONG = "DonkeyKong";
public static final String MOTIVE_POINTER = "Pointer";
public static final String MOTIVE_PIGSCENE = "Pigscene";
public static final String MOTIVE_SKULL = "Skull";
/** 1x1 paintings */
public static final String[] SMALL_PAINTINGS = {MOTIVE_KEBAB, MOTIVE_AZTEC, MOTIVE_ALBAN, MOTIVE_AZTEC2, MOTIVE_BOMB, MOTIVE_PLANT, MOTIVE_WASTELAND};
/** 2x1 paintings */
public static final String[] WIDE_PAINTINGS = {MOTIVE_POOL, MOTIVE_COURBET, MOTIVE_SUNSET, MOTIVE_SEA, MOTIVE_CREEBET};
/** 1x2 paintings */
public static final String[] TALL_PAINTINGS = {MOTIVE_WANDERER, MOTIVE_GRAHAM};
/** 2x2 paintings */
public static final String[] LARGE_PAINTINGS = {MOTIVE_MATCH, MOTIVE_BUST, MOTIVE_STAGE, MOTIVE_VOID, MOTIVE_SKULL_AND_ROSES};
/**
* A map from tile entity ID's to the corresponding block ID's.
*/
public static final Map<String, Set<Integer>> TILE_ENTITY_MAP = new HashMap<>();
static {
TILE_ENTITY_MAP.put(ID_AIRPORTAL, Collections.singleton(BLK_END_PORTAL));
TILE_ENTITY_MAP.put(ID_BEACON, Collections.singleton(BLK_BEACON));
TILE_ENTITY_MAP.put(ID_CAULDRON, Collections.singleton(BLK_BREWING_STAND));
TILE_ENTITY_MAP.put(ID_CHEST, Collections.unmodifiableSet(new HashSet<>(Arrays.asList(BLK_CHEST, BLK_TRAPPED_CHEST))));
TILE_ENTITY_MAP.put(ID_COMPARATOR, Collections.unmodifiableSet(new HashSet<>(Arrays.asList(BLK_REDSTONE_COMPARATOR_UNPOWERED, BLK_REDSTONE_COMPARATOR_POWERED))));
TILE_ENTITY_MAP.put(ID_CONTROL, Collections.unmodifiableSet(new HashSet<>(Arrays.asList(BLK_COMMAND_BLOCK, BLK_CHAIN_COMMAND_BLOCK, BLK_REPEATING_COMMAND_BLOCK))));
TILE_ENTITY_MAP.put(ID_DLDETECTOR, Collections.unmodifiableSet(new HashSet<>(Arrays.asList(BLK_DAYLIGHT_SENSOR, BLK_DAYLIGHT_SENSOR_INVERTED))));
TILE_ENTITY_MAP.put(ID_DROPPER, Collections.singleton(BLK_DROPPER));
TILE_ENTITY_MAP.put(ID_ENCHANTTABLE, Collections.singleton(BLK_ENCHANTMENT_TABLE));
TILE_ENTITY_MAP.put(ID_ENDERCHEST, Collections.singleton(BLK_ENDER_CHEST));
TILE_ENTITY_MAP.put(ID_FLOWERPOT, Collections.singleton(BLK_FLOWER_POT));
TILE_ENTITY_MAP.put(ID_FURNACE, Collections.unmodifiableSet(new HashSet<>(Arrays.asList(BLK_FURNACE, BLK_BURNING_FURNACE))));
TILE_ENTITY_MAP.put(ID_HOPPER, Collections.singleton(BLK_HOPPER));
TILE_ENTITY_MAP.put(ID_MOBSPAWNER, Collections.singleton(BLK_MONSTER_SPAWNER));
TILE_ENTITY_MAP.put(ID_MUSIC, Collections.singleton(BLK_NOTE_BLOCK));
TILE_ENTITY_MAP.put(ID_PISTON, Collections.singleton(BLK_PISTON_HEAD));
TILE_ENTITY_MAP.put(ID_RECORDPLAYER, Collections.singleton(BLK_JUKEBOX));
TILE_ENTITY_MAP.put(ID_SIGN, Collections.unmodifiableSet(new HashSet<>(Arrays.asList(BLK_SIGN, BLK_WALL_SIGN))));
TILE_ENTITY_MAP.put(ID_SKULL, Collections.singleton(BLK_HEAD));
TILE_ENTITY_MAP.put(ID_TRAP, Collections.singleton(BLK_DISPENSER));
TILE_ENTITY_MAP.put(ID_BANNER, Collections.unmodifiableSet(new HashSet<>(Arrays.asList(BLK_STANDING_BANNER, BLK_WALL_BANNER))));
TILE_ENTITY_MAP.put(ID_STRUCTURE, Collections.singleton(BLK_STRUCTURE_BLOCK));
// Make sure the tile entity flag in the block database is consistent
// with the tile entity map:
Set<Integer> allTileEntityIds = new HashSet<>();
for (Set<Integer> blockIdSet: TILE_ENTITY_MAP.values()) {
allTileEntityIds.addAll(blockIdSet);
for (int blockId: blockIdSet) {
if (! Block.BLOCKS[blockId].tileEntity) {
throw new AssertionError("Block " + blockId + " not marked as tile entity!");
}
}
}
for (Block block: Block.BLOCKS) {
if (block.tileEntity && (! allTileEntityIds.contains(block.id))) {
throw new AssertionError("Block " + block.id + " marked as tile entity but not present in tile entity map!");
}
}
}
public static void main(String[] args) {
System.out.println("All checks passed");
}
public static final int DEFAULT_MAX_HEIGHT_1 = 128;
public static final int DEFAULT_MAX_HEIGHT_2 = 256;
public static final int DIFFICULTY_PEACEFUL = 0;
public static final int DIFFICULTY_EASY = 1;
public static final int DIFFICULTY_NORMAL = 2;
public static final int DIFFICULTY_HARD = 3;
}