package wecui.event.cui; import wecui.WorldEditCUI; /** * Called when update event is received * * @author lahwran * @author yetanotherx */ public class CUIUpdateEvent extends CUIBaseEvent { public CUIUpdateEvent(WorldEditCUI controller, String[] args) { super(controller, args); } @Override public CUIEventType getEventType() { return CUIEventType.UPDATE; } @Override public String run() { return null; } }