package wecui.event.cui;
import wecui.WorldEditCUI;
/**
* Called when update event is received
*
* @author lahwran
* @author yetanotherx
*/
public class CUIUpdateEvent extends CUIBaseEvent {
public CUIUpdateEvent(WorldEditCUI controller, String[] args) {
super(controller, args);
}
@Override
public CUIEventType getEventType() {
return CUIEventType.UPDATE;
}
@Override
public String run() {
return null;
}
}