package br.edu.ufcg.ccc.projeto2.warofkingdoms.util; public class Constants { // Game Constants public final static int NUM_PLAYERS = 2; public final static String ACTIONS_KEY = "actions"; public final static String CHOOSE_ACTION_DIALOG_FRAGMENT_LOG_TAG = "ChooseActionDialogFragment"; // Networking constants // public final static String SERVER_URL = "http://ec2-54-94-134-213.sa-east-1.compute.amazonaws.com"; public final static String SERVER_URL = "http://192.168.0.111:3000"; //ANDRE // public final static String SERVER_URL = "http://10.0.0.2:3000"; // LUAN // public final static String SERVER_URL = "http://192.168.1.24:3000"; // ARNETT public final static String CONNECT_URI = "/connect"; public final static String SEND_MOVES_URI = "/sendMoves"; // JSON constants public final static String TERRITORY_NAME_TAG = "name"; public final static String TERRITORY_OWNER_TAG = "owner"; public final static String MOVE_ORIGIN_TAG = "origin"; public final static String MOVE_TARGET_TAG = "target"; public final static String MOVE_ACTION_TAG = "action"; public final static String PLAYER_ID_TAG = "id"; public final static String PLAYER_NAME_TAG = "name"; public final static String PLAYER_HOUSE_TAG = "house"; public final static String PLAYER_NUM_PLAYERS_TAG = "num_players"; public final static String CONFLICT_TERRITORY_TAG = "territory"; public final static String CONFLICT_HOUSES_TAG = "houses"; public final static String CONFLICT_DICE_VALUES_TAG = "diceValues"; public final static String GAME_STATE_IS_GAME_FINISHED_TAG = "isGameFinished"; public final static String GAME_STATE_WO_TAG = "wo"; public final static String GAME_STATE_WINNER_LIST_TAG = "winnerList"; public final static String GAME_STATE_STATUS_TAG = "status"; public final static String HOUSE_NAME_TAG = "name"; public final static String HOUSE_TERRITORY_ORIGIN_NAME_TAG = "territoryOriginName"; public final static String CONNECT_RESULT_TERRITORIES_TAG = "territories"; public final static String CONNECT_RESULT_PLAYERS_TAG = "players"; public final static String CONNECT_RESULT_ROOM_ID_TAG = "roomId"; public final static String SEND_MOVES_RESULT_CONFLICTS_TAG = "conflicts"; public final static String SEND_MOVES_RESULT_UPDATED_MAP_TAG = "updatedMap"; public final static String SEND_MOVES_RESULT_GAME_STATE_TAG = "gameState"; public final static String SEND_MOVES_REQUEST_MOVES_TAG = "moves"; public final static String SEND_MOVES_REQUEST_ROOM_ID_TAG = "roomId"; // House names public final static String STARK = "Stark"; public final static String LANNISTER = "Lannister"; public final static String BARATHEON = "Baratheon"; public final static String TYRELL = "Tyrell"; public final static String MARTELL = "Martell"; public final static String GREYJOY = "Greyjoy"; public final static String NUM_TIMES_PLAYED_KEY = "timesPlayed"; public final static String NUM_VICTORIES_KEY = "numVictories"; public static final String VICTORY_TRACK_SHARED_PREFERENCE = "victoryTrackPreference"; public static final String TEN_LAST_GAMES = "tenLastGames"; public static final String NUM_CONQUERED_NORTH = "numConqueredNorth"; public static final String NUM_CONQUERED_CENTER = "numConqueredCenter"; public static final String NUM_CONQUERED_SOUTH = "numConqueredSouth"; public static final String HAS_HOMEBASE = "hasHomebase"; public static final String USER_NAME = "user_name"; public static final String USER_ID = "user_id"; public static final String ANONYMOUS_NAME = "Anonymous Name"; public static final String ANONYMOUS_ID = "Anonymous Id"; public static final String CLEAN_VICTORY_TRACK = "NR NR NR NR NR NR NR NR NR NR"; public static final String DIALOG_TYPE = "dialogType"; public static final int DIALOG_INFO = 1; public static final int DIALOG_ERROR = 2; public static final String DIALOG_MESSAGE = "dialogMessage"; public static final String DIALOG_MESSAGE_HEADER = "dialogMessageHeader"; public static final String AD_UNIT_ID = "ca-app-pub-8527120677821180/9945806754"; }