package br.edu.ufcg.ccc.projeto2.warofkingdoms.util;
public class Constants {
// Game Constants
public final static int NUM_PLAYERS = 2;
public final static String ACTIONS_KEY = "actions";
public final static String CHOOSE_ACTION_DIALOG_FRAGMENT_LOG_TAG = "ChooseActionDialogFragment";
// Networking constants
// public final static String SERVER_URL = "http://ec2-54-94-134-213.sa-east-1.compute.amazonaws.com";
public final static String SERVER_URL = "http://192.168.0.111:3000"; //ANDRE
// public final static String SERVER_URL = "http://10.0.0.2:3000"; // LUAN
// public final static String SERVER_URL = "http://192.168.1.24:3000"; // ARNETT
public final static String CONNECT_URI = "/connect";
public final static String SEND_MOVES_URI = "/sendMoves";
// JSON constants
public final static String TERRITORY_NAME_TAG = "name";
public final static String TERRITORY_OWNER_TAG = "owner";
public final static String MOVE_ORIGIN_TAG = "origin";
public final static String MOVE_TARGET_TAG = "target";
public final static String MOVE_ACTION_TAG = "action";
public final static String PLAYER_ID_TAG = "id";
public final static String PLAYER_NAME_TAG = "name";
public final static String PLAYER_HOUSE_TAG = "house";
public final static String PLAYER_NUM_PLAYERS_TAG = "num_players";
public final static String CONFLICT_TERRITORY_TAG = "territory";
public final static String CONFLICT_HOUSES_TAG = "houses";
public final static String CONFLICT_DICE_VALUES_TAG = "diceValues";
public final static String GAME_STATE_IS_GAME_FINISHED_TAG = "isGameFinished";
public final static String GAME_STATE_WO_TAG = "wo";
public final static String GAME_STATE_WINNER_LIST_TAG = "winnerList";
public final static String GAME_STATE_STATUS_TAG = "status";
public final static String HOUSE_NAME_TAG = "name";
public final static String HOUSE_TERRITORY_ORIGIN_NAME_TAG = "territoryOriginName";
public final static String CONNECT_RESULT_TERRITORIES_TAG = "territories";
public final static String CONNECT_RESULT_PLAYERS_TAG = "players";
public final static String CONNECT_RESULT_ROOM_ID_TAG = "roomId";
public final static String SEND_MOVES_RESULT_CONFLICTS_TAG = "conflicts";
public final static String SEND_MOVES_RESULT_UPDATED_MAP_TAG = "updatedMap";
public final static String SEND_MOVES_RESULT_GAME_STATE_TAG = "gameState";
public final static String SEND_MOVES_REQUEST_MOVES_TAG = "moves";
public final static String SEND_MOVES_REQUEST_ROOM_ID_TAG = "roomId";
// House names
public final static String STARK = "Stark";
public final static String LANNISTER = "Lannister";
public final static String BARATHEON = "Baratheon";
public final static String TYRELL = "Tyrell";
public final static String MARTELL = "Martell";
public final static String GREYJOY = "Greyjoy";
public final static String NUM_TIMES_PLAYED_KEY = "timesPlayed";
public final static String NUM_VICTORIES_KEY = "numVictories";
public static final String VICTORY_TRACK_SHARED_PREFERENCE = "victoryTrackPreference";
public static final String TEN_LAST_GAMES = "tenLastGames";
public static final String NUM_CONQUERED_NORTH = "numConqueredNorth";
public static final String NUM_CONQUERED_CENTER = "numConqueredCenter";
public static final String NUM_CONQUERED_SOUTH = "numConqueredSouth";
public static final String HAS_HOMEBASE = "hasHomebase";
public static final String USER_NAME = "user_name";
public static final String USER_ID = "user_id";
public static final String ANONYMOUS_NAME = "Anonymous Name";
public static final String ANONYMOUS_ID = "Anonymous Id";
public static final String CLEAN_VICTORY_TRACK = "NR NR NR NR NR NR NR NR NR NR";
public static final String DIALOG_TYPE = "dialogType";
public static final int DIALOG_INFO = 1;
public static final int DIALOG_ERROR = 2;
public static final String DIALOG_MESSAGE = "dialogMessage";
public static final String DIALOG_MESSAGE_HEADER = "dialogMessageHeader";
public static final String AD_UNIT_ID = "ca-app-pub-8527120677821180/9945806754";
}