package br.edu.ufcg.ccc.projeto2.warofkingdoms.ai; import java.util.List; import android.util.Log; import br.edu.ufcg.ccc.projeto2.warofkingdoms.entities.Move; import br.edu.ufcg.ccc.projeto2.warofkingdoms.entities.Player; import br.edu.ufcg.ccc.projeto2.warofkingdoms.entities.Territory; public class AIPlayer extends Player { private final String LOG_TAG = "AIPlayer"; private List<Territory> knownMap; private BaseAIAlgorithm myAlgorithm; public AIPlayer() { this.myAlgorithm = new GreedyAI(); } public AIPlayer(BaseAIAlgorithm algorithm) { this.myAlgorithm = algorithm; } public AIPlayer(List<Territory> updatedMap) { this(); this.knownMap = updatedMap; } public void updateMap(List<Territory> updatedMap) { this.knownMap = updatedMap; } public List<Move> getGeneratedRoundMoves() { List<Move> nextMoves = myAlgorithm.getNextMoves(getHouse(), knownMap); Log.v(LOG_TAG, String.format("Auto-generated moves for %s are %s", getName(), nextMoves)); return nextMoves; } }