package br.edu.ufcg.ccc.projeto2.warofkingdoms.entities;
import java.io.Serializable;
import java.util.List;
import android.os.Parcel;
import android.os.Parcelable;
public class Conflict implements Parcelable{
private List<House> houses;
private List<Integer> diceValues;
private Territory territory;
public Conflict() {}
public Conflict(Territory territory, List<House> houses, List<Integer> diceValues) {
this.territory = territory;
this.houses = houses;
this.diceValues = diceValues;
}
public List<Integer> getDiceValues() {
return diceValues;
}
public void setDiceValues(List<Integer> diceValues) {
this.diceValues = diceValues;
}
public List<House> getHouses() {
return houses;
}
public void setHouses(List<House> houses) {
this.houses = houses;
}
public Territory getTerritory() {
return territory;
}
public void setTerritory(Territory territory) {
this.territory = territory;
}
// Don't even ask about this below... :)
public Conflict(Parcel in) {
readFromParcel(in);
}
@SuppressWarnings("unchecked")
private void readFromParcel(Parcel in) {
houses = (List<House>) in.readSerializable();
diceValues = (List<Integer>) in.readSerializable();
territory = (Territory) in.readSerializable();
}
@Override
public int describeContents() {
return 0;
}
@Override
public void writeToParcel(Parcel out, int flags) {
out.writeSerializable((Serializable) houses);
out.writeSerializable((Serializable) diceValues);
out.writeSerializable(territory);
}
@SuppressWarnings("rawtypes")
public static final Parcelable.Creator CREATOR = new Parcelable.Creator() {
public Conflict createFromParcel(Parcel in) {
return new Conflict(in);
}
public Conflict[] newArray(int size) {
return new Conflict[size];
}
};
@Override
public String toString() {
return "Conflict ("+territory+"): Houses ["+houses+"], diceValues ["+diceValues+"]";
}
}