/* * Copyright (C) 2016 eccentric_nz * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package me.eccentric_nz.TARDIS.flight; import me.eccentric_nz.TARDIS.TARDIS; import me.eccentric_nz.TARDIS.utility.TARDISMessage; import org.bukkit.entity.Player; /** * Manual materialization can be enacted by first toggling Materialization * Switch #1, which extends the Dimensional Stabilizers into the Multiverse. * Then Materialization Switch #2, which uses a materialization field to * displace the atmosphere from the area and causes the dematerialization * circuit to extend the Exo-Plasmic Shell into real space. * * @author eccentric_nz */ public class TARDISManualFlightStarter implements Runnable { private final TARDIS plugin; private final Player player; private final int id; public TARDISManualFlightStarter(TARDIS plugin, Player player, int id) { this.plugin = plugin; this.player = player; this.id = id; } @Override public void run() { long delay = plugin.getConfig().getLong("travel.manual_flight_delay"); // start a manual flight session TARDISMessage.send(player, "FLIGHT_ENGAGED"); TARDISManualFlightRunnable mfr = new TARDISManualFlightRunnable(plugin, player, id); int taskid = plugin.getServer().getScheduler().scheduleSyncRepeatingTask(plugin, mfr, 10L, delay); mfr.setTaskID(taskid); // play inflight sound if (!plugin.getTrackerKeeper().getDestinationVortex().containsKey(id)) { plugin.getServer().getScheduler().runTask(plugin, new TARDISLoopingFlightSound(plugin, player.getLocation(), id)); } } }