/*
* Copyright (C) 2016 eccentric_nz
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package me.eccentric_nz.TARDIS.flight;
import me.eccentric_nz.TARDIS.TARDIS;
import me.eccentric_nz.TARDIS.utility.TARDISMessage;
import org.bukkit.entity.Player;
/**
* Manual materialization can be enacted by first toggling Materialization
* Switch #1, which extends the Dimensional Stabilizers into the Multiverse.
* Then Materialization Switch #2, which uses a materialization field to
* displace the atmosphere from the area and causes the dematerialization
* circuit to extend the Exo-Plasmic Shell into real space.
*
* @author eccentric_nz
*/
public class TARDISManualFlightStarter implements Runnable {
private final TARDIS plugin;
private final Player player;
private final int id;
public TARDISManualFlightStarter(TARDIS plugin, Player player, int id) {
this.plugin = plugin;
this.player = player;
this.id = id;
}
@Override
public void run() {
long delay = plugin.getConfig().getLong("travel.manual_flight_delay");
// start a manual flight session
TARDISMessage.send(player, "FLIGHT_ENGAGED");
TARDISManualFlightRunnable mfr = new TARDISManualFlightRunnable(plugin, player, id);
int taskid = plugin.getServer().getScheduler().scheduleSyncRepeatingTask(plugin, mfr, 10L, delay);
mfr.setTaskID(taskid);
// play inflight sound
if (!plugin.getTrackerKeeper().getDestinationVortex().containsKey(id)) {
plugin.getServer().getScheduler().runTask(plugin, new TARDISLoopingFlightSound(plugin, player.getLocation(), id));
}
}
}