package net.shockverse.survivalgames.events;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerEvent;
public class SGEvent extends PlayerEvent {
// Declare private variables
public SGEvent(Player player /* Make arguments and set the variables. */) {
super(player);
}
// Declare public getters methods for the variables.
// The rest of this file is required for custom events.
private static final HandlerList handlers = new HandlerList();
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}