package net.shockverse.survivalgames.events; import org.bukkit.entity.Player; import org.bukkit.event.HandlerList; import org.bukkit.event.player.PlayerEvent; public class SGEvent extends PlayerEvent { // Declare private variables public SGEvent(Player player /* Make arguments and set the variables. */) { super(player); } // Declare public getters methods for the variables. // The rest of this file is required for custom events. private static final HandlerList handlers = new HandlerList(); @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }