package net.shockverse.survivalgames.data; import java.util.ArrayList; import java.util.List; import org.bukkit.Material; /** * * @author Tagette */ public class ContainerData { public boolean enabled = true; public String title = "Chest"; public Material material = null; public Byte data = 0; public List<RewardData> rewards = new ArrayList<RewardData>(); public int minChestRewards = 0; public int maxChestRewards = 15; }