package net.shockverse.survivalgames.data;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Material;
/**
*
* @author Tagette
*/
public class ContainerData {
public boolean enabled = true;
public String title = "Chest";
public Material material = null;
public Byte data = 0;
public List<RewardData> rewards = new ArrayList<RewardData>();
public int minChestRewards = 0;
public int maxChestRewards = 15;
}