package server.life;
public class MonsterDropEntry {
public int itemId;
public int chance;
public int Minimum;
public int Maximum;
public int questid;
public MonsterDropEntry(int itemId, int chance, int Minimum, int Maximum, int questid) {
this.itemId = itemId;
this.chance = chance;
this.questid = questid;
this.Minimum = Minimum;
this.Maximum = Maximum;
}
}