/* * Copyright (c) 2015 NOVA, All rights reserved. * This library is free software, licensed under GNU Lesser General Public License version 3 * * This file is part of NOVA. * * NOVA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * NOVA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with NOVA. If not, see <http://www.gnu.org/licenses/>. */ package nova.core.render.model; import nova.core.util.math.MatrixStack; import java.util.HashSet; import java.util.Set; import java.util.function.Consumer; import java.util.stream.Collectors; /** * A Model where the render method has no specific definition, except that it's a method. * Essentially this is a black box model where the definition is unspecified and may depend on the game. * The render method will not be called until it is actually being rendered at the instant. * * @author Calclavia */ public class CustomModel extends Model { public final Consumer<CustomModel> render; public CustomModel(String name, Consumer<CustomModel> render) { super(name); this.render = render; } public CustomModel(Consumer<CustomModel> render) { this.render = render; } @Override protected CustomModel newModel(String name) { return new CustomModel(name, render); } @Override public Set<Model> flatten(MatrixStack matrixStack) { Set<Model> models = new HashSet<>(); matrixStack.pushMatrix(); matrixStack.transform(matrix.getMatrix()); //Create a new model with transformation applied. Model transformedModel = clone(); transformedModel.matrix.loadMatrix(matrixStack.getMatrix()); models.add(transformedModel); //Flatten child models models.addAll(children.stream().flatMap(m -> m.flatten(matrixStack).stream()).collect(Collectors.toSet())); matrixStack.popMatrix(); return models; } }