/* * Copyright (c) 2015 NOVA, All rights reserved. * This library is free software, licensed under GNU Lesser General Public License version 3 * * This file is part of NOVA. * * NOVA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * NOVA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with NOVA. If not, see <http://www.gnu.org/licenses/>. */ package nova.core.wrapper.mc.forge.v17.wrapper.block.forward; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import nova.core.block.Block; import nova.core.component.transform.BlockTransform; import nova.core.retention.Data; import nova.core.retention.Storable; import nova.core.world.World; import nova.core.wrapper.mc.forge.v17.wrapper.block.world.WorldConverter; import nova.internal.core.Game; import org.apache.commons.math3.geometry.euclidean.threed.Vector3D; import java.util.Optional; /** * @author Calclavia */ public class MCBlockTransform extends BlockTransform { private Block block; private World world; private Vector3D position; public MCBlockTransform(Block block, World world, Vector3D position) { this.block = block; this.world = world; this.position = position; } @Override public Vector3D position() { return position; } @Override public World world() { return world; } public IBlockAccess blockAccess() { return WorldConverter.instance().toNative(world); } @Override public void setWorld(World world) { world.setBlock(position, block.getFactory()); Optional<Data> data = Optional.empty(); if (block instanceof Storable) { data = Optional.of(new Data()); ((Storable) block).save(data.get()); } this.world.removeBlock(position); Optional<Block> newBlock = world.getBlock(position); if (newBlock.isPresent()) { block = newBlock.get(); if (newBlock.get() instanceof Storable && data.isPresent()) { ((Storable) newBlock.get()).load(data.get()); } } this.world = world; } @Override public void setPosition(Vector3D position) { world.setBlock(position, block.getFactory()); Optional<Data> data = Optional.empty(); if (block instanceof Storable) { data = Optional.of(new Data()); ((Storable) block).save(data.get()); } world.removeBlock(this.position); Optional<Block> newBlock = world.getBlock(position); if (newBlock.isPresent()) { block = newBlock.get(); if (newBlock.get() instanceof Storable && data.isPresent()) { ((Storable) newBlock.get()).load(data.get()); } } this.position = position; } }