/* * Copyright (c) 2015 NOVA, All rights reserved. * This library is free software, licensed under GNU Lesser General Public License version 3 * * This file is part of NOVA. * * NOVA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * NOVA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with NOVA. If not, see <http://www.gnu.org/licenses/>. */ package nova.core.wrapper.mc.forge.v17.wrapper.inventory; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import nova.core.component.inventory.Inventory; import nova.core.wrapper.mc.forge.v17.wrapper.item.ItemConverter; public class FWInventory implements IInventory { public final Inventory wrapped; public FWInventory(Inventory inventory) { this.wrapped = inventory; } @Override public int getSizeInventory() { return wrapped.size(); } @Override public ItemStack getStackInSlot(int slot) { return ItemConverter.instance().toNative(wrapped.get(slot).orElse(null)); } @Override public ItemStack decrStackSize(int slot, int amount) { ItemStack stack = getStackInSlot(slot); ItemStack ret = stack.copy(); ret.stackSize = Math.min(ret.stackSize, amount); stack.stackSize -= ret.stackSize; if (stack.stackSize <= 0) { setInventorySlotContents(slot, null); return null; } markDirty(); return ret; } @Override public ItemStack getStackInSlotOnClosing(int slot) { return getStackInSlot(slot); } @Override public void setInventorySlotContents(int slot, ItemStack stack) { wrapped.set(slot, stack != null ? ItemConverter.instance().getNovaItem(stack) : null); } @Override public String getInventoryName() { // TODO Shouldn't be null return null; } @Override public boolean hasCustomInventoryName() { return false; } @Override public int getInventoryStackLimit() { return 64; } @Override public void markDirty() { wrapped.markChanged(); } @Override public boolean isUseableByPlayer(EntityPlayer player) { // TODO Auto-generated method stub return true; } @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { // TODO Auto-generated method stub return true; } }