package com.daviancorp.android.data.database;
/*
* Class that only has constant variables
*
* Note: Do not need to instantiate to use
*/
public class S {
// Item sections
public static final long SECTION_DECORATIONS = 1118;
public static final long SECTION_HEAD = 1314;
public static final long SECTION_BODY = 1646;
public static final long SECTION_ARMS = 1983;
public static final long SECTION_WAIST = 2303;
public static final long SECTION_LEGS = 2623;
public static final long SECTION_ARMOR = SECTION_HEAD;
public static final long SECTION_GREAT_SWORD = 2955;
public static final long SECTION_HUNTING_HORN = 3090;
public static final long SECTION_LONG_SWORD = 3191;
public static final long SECTION_SWORD_AND_SHIELD = 3305;
public static final long SECTION_DUAL_BLADES = 3445;
public static final long SECTION_HAMMER = 3570;
public static final long SECTION_LANCE = 3704;
public static final long SECTION_GUNLANCE = 3849;
public static final long SECTION_SWITCH_AXE = 3961;
public static final long SECTION_LIGHT_BOWGUN = 4074;
public static final long SECTION_HEAVY_BOWGUN = 4170;
public static final long SECTION_BOW = 4261;
public static final long SECTION_WEAPON = SECTION_GREAT_SWORD;
public static final long SECTION_BLADE = SECTION_GREAT_SWORD;
public static final long SECTION_BOWGUN = SECTION_LIGHT_BOWGUN;
// Arena Quests
static final String TABLE_ARENA_QUESTS = "arena_quests";
static final String COLUMN_ARENA_QUESTS_ID = "_id";
static final String COLUMN_ARENA_QUESTS_NAME = "name";
static final String COLUMN_ARENA_QUESTS_GOAL = "goal";
static final String COLUMN_ARENA_QUESTS_LOCATION_ID = "location_id";
static final String COLUMN_ARENA_QUESTS_REWARD = "reward";
static final String COLUMN_ARENA_QUESTS_NUM_PARTICIPANTS = "num_participants";
static final String COLUMN_ARENA_QUESTS_TIME_S = "time_s";
static final String COLUMN_ARENA_QUESTS_TIME_A = "time_a";
static final String COLUMN_ARENA_QUESTS_TIME_B = "time_b";
// Arena Rewards
static final String TABLE_ARENA_REWARDS = "arena_rewards";
static final String COLUMN_ARENA_REWARDS_ID = "_id";
static final String COLUMN_ARENA_REWARDS_ARENA_ID = "arena_id";
static final String COLUMN_ARENA_REWARDS_ITEM_ID = "item_id";
static final String COLUMN_ARENA_REWARDS_PERCENTAGE = "percentage";
static final String COLUMN_ARENA_REWARDS_STACK_SIZE = "stack_size";
// Armor
static final String TABLE_ARMOR = "armor";
static final String COLUMN_ARMOR_ID = "_id";
static final String COLUMN_ARMOR_SLOT = "slot";
static final String COLUMN_ARMOR_DEFENSE = "defense";
static final String COLUMN_ARMOR_MAX_DEFENSE = "max_defense";
static final String COLUMN_ARMOR_FIRE_RES = "fire_res";
static final String COLUMN_ARMOR_THUNDER_RES = "thunder_res";
static final String COLUMN_ARMOR_DRAGON_RES = "dragon_res";
static final String COLUMN_ARMOR_WATER_RES = "water_res";
static final String COLUMN_ARMOR_ICE_RES = "ice_res";
static final String COLUMN_ARMOR_GENDER = "gender";
static final String COLUMN_ARMOR_HUNTER_TYPE = "hunter_type";
static final String COLUMN_ARMOR_NUM_SLOTS = "num_slots";
// Charms
static final String TABLE_CHARMS = "charms";
static final String COLUMN_CHARMS_ID = "_id";
static final String COLUMN_CHARMS_NUM_SLOTS = "num_slots";
static final String COLUMN_CHARMS_SKILL_TREE_1_ID = "skill_tree_1_id";
static final String COLUMN_CHARMS_SKILL_TREE_1_AMOUNT = "skill_tree_1_amount";
static final String COLUMN_CHARMS_SKILL_TREE_2_ID = "skill_tree_2_id";
static final String COLUMN_CHARMS_SKILL_TREE_2_AMOUNT = "skill_tree_2_amount";
// Combining
static final String TABLE_COMBINING = "combining";
static final String COLUMN_COMBINING_ID = "_id";
static final String COLUMN_COMBINING_CREATED_ITEM_ID = "created_item_id";
static final String COLUMN_COMBINING_ITEM_1_ID = "item_1_id";
static final String COLUMN_COMBINING_ITEM_2_ID = "item_2_id";
static final String COLUMN_COMBINING_AMOUNT_MADE_MIN = "amount_made_min";
static final String COLUMN_COMBINING_AMOUNT_MADE_MAX = "amount_made_max";
static final String COLUMN_COMBINING_PERCENTAGE = "percentage";
// Components
static final String TABLE_COMPONENTS = "components";
static final String COLUMN_COMPONENTS_ID = "_id";
static final String COLUMN_COMPONENTS_CREATED_ITEM_ID = "created_item_id";
static final String COLUMN_COMPONENTS_COMPONENT_ITEM_ID = "component_item_id";
static final String COLUMN_COMPONENTS_QUANTITY = "quantity";
static final String COLUMN_COMPONENTS_TYPE = "type";
// Decorations
static final String TABLE_DECORATIONS = "decorations";
static final String COLUMN_DECORATIONS_ID = "_id";
static final String COLUMN_DECORATIONS_NUM_SLOTS = "num_slots";
// Gathering
static final String TABLE_GATHERING = "gathering";
static final String COLUMN_GATHERING_ID = "_id";
static final String COLUMN_GATHERING_ITEM_ID = "item_id";
static final String COLUMN_GATHERING_LOCATION_ID = "location_id";
static final String COLUMN_GATHERING_AREA = "area";
static final String COLUMN_GATHERING_SITE = "site";
static final String COLUMN_GATHERING_RANK = "rank";
// Hunting Fleet
static final String TABLE_HUNTING_FLEET = "hunting_fleet";
static final String COLUMN_HUNTING_FLEET_ID = "_id";
static final String COLUMN_HUNTING_FLEET_TYPE = "type";
static final String COLUMN_HUNTING_FLEET_LEVEL = "level";
static final String COLUMN_HUNTING_FLEET_LOCATION = "location";
static final String COLUMN_HUNTING_FLEET_ITEM_ID = "item_id";
static final String COLUMN_HUNTING_FLEET_AMOUNT = "amount";
static final String COLUMN_HUNTING_FLEET_PERCENTAGE = "percentage";
static final String COLUMN_HUNTING_FLEET_RANK = "rank";
// Hunting Rewards
static final String TABLE_HUNTING_REWARDS = "hunting_rewards";
static final String COLUMN_HUNTING_REWARDS_ID = "_id";
static final String COLUMN_HUNTING_REWARDS_ITEM_ID = "item_id";
static final String COLUMN_HUNTING_REWARDS_CONDITION = "condition";
static final String COLUMN_HUNTING_REWARDS_MONSTER_ID = "monster_id";
static final String COLUMN_HUNTING_REWARDS_RANK = "rank";
static final String COLUMN_HUNTING_REWARDS_STACK_SIZE = "stack_size";
static final String COLUMN_HUNTING_REWARDS_PERCENTAGE = "percentage";
// Items
static final String TABLE_ITEMS = "items";
static final String COLUMN_ITEMS_ID = "_id";
static final String COLUMN_ITEMS_NAME = "name";
static final String COLUMN_ITEMS_JPN_NAME = "jpn_name";
static final String COLUMN_ITEMS_TYPE = "type";
static final String COLUMN_ITEMS_RARITY = "rarity";
static final String COLUMN_ITEMS_CARRY_CAPACITY = "carry_capacity";
static final String COLUMN_ITEMS_BUY = "buy";
static final String COLUMN_ITEMS_SELL = "sell";
static final String COLUMN_ITEMS_DESCRIPTION = "description";
static final String COLUMN_ITEMS_ICON_NAME = "icon_name";
static final String COLUMN_ITEMS_ARMOR_DUPE_NAME_FIX = "armor_dupe_name_fix";
// Item to Skill Tree
static final String TABLE_ITEM_TO_SKILL_TREE = "item_to_skill_tree";
static final String COLUMN_ITEM_TO_SKILL_TREE_ID = "_id";
static final String COLUMN_ITEM_TO_SKILL_TREE_ITEM_ID = "item_id";
static final String COLUMN_ITEM_TO_SKILL_TREE_SKILL_TREE_ID = "skill_tree_id";
static final String COLUMN_ITEM_TO_SKILL_TREE_POINT_VALUE = "point_value";
// Locations
static final String TABLE_LOCATIONS = "locations";
static final String COLUMN_LOCATIONS_ID = "_id";
static final String COLUMN_LOCATIONS_NAME = "name";
static final String COLUMN_LOCATIONS_MAP = "map";
// Moga Woods Rewards
static final String TABLE_MOGA_WOODS_REWARDS = "moga_woods_rewards";
static final String COLUMN_MOGA_WOODS_REWARDS_ID = "_id";
static final String COLUMN_MOGA_WOODS_REWARDS_MONSTER_ID = "monster_id";
static final String COLUMN_MOGA_WOODS_REWARDS_TIME = "time";
static final String COLUMN_MOGA_WOODS_REWARDS_ITEM_ID = "item_id";
static final String COLUMN_MOGA_WOODS_REWARDS_COMMODITY_STARS = "commodity_stars";
static final String COLUMN_MOGA_WOODS_REWARDS_KILL_PERCENTAGE = "kill_percentage";
static final String COLUMN_MOGA_WOODS_REWARDS_CAPTURE_PERCENTAGE = "capture_percentage";
// Monster
static final String TABLE_MONSTERS = "monsters";
static final String COLUMN_MONSTERS_ID = "_id";
static final String COLUMN_MONSTERS_NAME = "name";
static final String COLUMN_MONSTERS_CLASS = "class";
static final String COLUMN_MONSTERS_TRAIT = "trait";
static final String COLUMN_MONSTERS_FILE_LOCATION = "icon_name";
static final String COLUMN_MONSTERS_SORT_NAME = "sort_name";
// Monster Damage
static final String TABLE_MONSTER_DAMAGE = "monster_damage";
static final String COLUMN_MONSTER_DAMAGE_ID = "_id";
static final String COLUMN_MONSTER_DAMAGE_MONSTER_ID = "monster_id";
static final String COLUMN_MONSTER_DAMAGE_BODY_PART = "body_part";
static final String COLUMN_MONSTER_DAMAGE_CUT = "cut";
static final String COLUMN_MONSTER_DAMAGE_IMPACT = "impact";
static final String COLUMN_MONSTER_DAMAGE_SHOT = "shot";
static final String COLUMN_MONSTER_DAMAGE_FIRE = "fire";
static final String COLUMN_MONSTER_DAMAGE_WATER = "water";
static final String COLUMN_MONSTER_DAMAGE_ICE = "ice";
static final String COLUMN_MONSTER_DAMAGE_THUNDER = "thunder";
static final String COLUMN_MONSTER_DAMAGE_DRAGON = "dragon";
static final String COLUMN_MONSTER_DAMAGE_KO = "ko";
// Monster to Arena
static final String TABLE_MONSTER_TO_ARENA = "monster_to_arena";
static final String COLUMN_MONSTER_TO_ARENA_ID = "_id";
static final String COLUMN_MONSTER_TO_ARENA_MONSTER_ID = "monster_id";
static final String COLUMN_MONSTER_TO_ARENA_ARENA_ID = "arena_id";
// Monster to Quest
static final String TABLE_MONSTER_TO_QUEST = "monster_to_quest";
static final String COLUMN_MONSTER_TO_QUEST_ID = "_id";
static final String COLUMN_MONSTER_TO_QUEST_MONSTER_ID = "monster_id";
static final String COLUMN_MONSTER_TO_QUEST_QUEST_ID = "quest_id";
static final String COLUMN_MONSTER_TO_QUEST_UNSTABLE = "unstable";
// Planting
static final String TABLE_PLANTING = "planting";
static final String COLUMN_PLANTING_ID = "_id";
static final String COLUMN_PLANTING_PLANTED_ITEM_ID = "planted_item_id";
static final String COLUMN_PLANTING_RECEIVED_ITEM_ID = "received_item_id";
static final String COLUMN_PLANTING_STACK_SIZE = "stack_size";
static final String COLUMN_PLANTING_PERCENTAGE = "percentage";
static final String COLUMN_PLANTING_POOL_TYPE = "pool_type";
// Quests
static final String TABLE_QUESTS = "quests";
static final String COLUMN_QUESTS_ID = "_id";
static final String COLUMN_QUESTS_NAME = "name";
static final String COLUMN_QUESTS_GOAL = "goal";
static final String COLUMN_QUESTS_HUB = "hub";
static final String COLUMN_QUESTS_TYPE = "type";
static final String COLUMN_QUESTS_STARS = "stars";
static final String COLUMN_QUESTS_LOCATION_ID = "location_id";
static final String COLUMN_QUESTS_LOCATION_TIME = "location_time";
static final String COLUMN_QUESTS_TIME_LIMIT = "time_limit";
static final String COLUMN_QUESTS_FEE = "fee";
static final String COLUMN_QUESTS_REWARD = "reward";
static final String COLUMN_QUESTS_HRP = "hrp";
// Quest Rewards
static final String TABLE_QUEST_REWARDS = "quest_rewards";
static final String COLUMN_QUEST_REWARDS_ID = "_id";
static final String COLUMN_QUEST_REWARDS_QUEST_ID = "quest_id";
static final String COLUMN_QUEST_REWARDS_ITEM_ID = "item_id";
static final String COLUMN_QUEST_REWARDS_REWARD_SLOT = "reward_slot";
static final String COLUMN_QUEST_REWARDS_PERCENTAGE = "percentage";
static final String COLUMN_QUEST_REWARDS_STACK_SIZE = "stack_size";
// Skills
static final String TABLE_SKILLS = "skills";
static final String COLUMN_SKILLS_ID = "_id";
static final String COLUMN_SKILLS_SKILL_TREE_ID = "skill_tree_id";
static final String COLUMN_SKILLS_REQUIRED_SKILL_TREE_POINTS = "required_skill_tree_points";
static final String COLUMN_SKILLS_NAME = "name";
static final String COLUMN_SKILLS_JPN_NAME = "jpn_name";
static final String COLUMN_SKILLS_DESCRIPTION = "description";
// Skill Trees
static final String TABLE_SKILL_TREES = "skill_trees";
static final String COLUMN_SKILL_TREES_ID = "_id";
static final String COLUMN_SKILL_TREES_NAME = "name";
static final String COLUMN_SKILL_TREES_JPN_NAME = "jpn_name";
// Trading
static final String TABLE_TRADING = "trading";
static final String COLUMN_TRADING_ID = "_id";
static final String COLUMN_TRADING_LOCATION_ID = "location_id";
static final String COLUMN_TRADING_OFFER_ITEM_ID = "offer_item_id";
static final String COLUMN_TRADING_RECEIVE_ITEM_ID = "receive_item_id";
static final String COLUMN_TRADING_PERCENTAGE = "percentage";
// Weapons
static final String TABLE_WEAPONS = "weapons";
static final String COLUMN_WEAPONS_ID = "_id";
static final String COLUMN_WEAPONS_WTYPE = "wtype";
static final String COLUMN_WEAPONS_CREATION_COST = "creation_cost";
static final String COLUMN_WEAPONS_UPGRADE_COST = "upgrade_cost";
static final String COLUMN_WEAPONS_ATTACK = "attack";
static final String COLUMN_WEAPONS_MAX_ATTACK = "max_attack";
static final String COLUMN_WEAPONS_ELEMENTAL_ATTACK = "elemental_attack";
static final String COLUMN_WEAPONS_AWAKENED_ELEMENTAL_ATTACK = "awakened_elemental_attack";
static final String COLUMN_WEAPONS_DEFENSE = "defense";
static final String COLUMN_WEAPONS_SHARPNESS = "sharpness";
static final String COLUMN_WEAPONS_AFFINITY = "affinity";
static final String COLUMN_WEAPONS_HORN_NOTES = "horn_notes";
static final String COLUMN_WEAPONS_SHELLING_TYPE = "shelling_type";
static final String COLUMN_WEAPONS_PHIAL = "phial";
static final String COLUMN_WEAPONS_CHARGES = "charges";
static final String COLUMN_WEAPONS_COATINGS = "coatings";
static final String COLUMN_WEAPONS_RECOIL = "recoil";
static final String COLUMN_WEAPONS_RELOAD_SPEED = "reload_speed";
static final String COLUMN_WEAPONS_RAPID_FIRE = "rapid_fire";
static final String COLUMN_WEAPONS_DEVIATION = "deviation";
static final String COLUMN_WEAPONS_AMMO = "ammo";
static final String COLUMN_WEAPONS_NUM_SLOTS = "num_slots";
static final String COLUMN_WEAPONS_SHARPNESS_FILE = "sharpness_file";
static final String COLUMN_WEAPONS_FINAL = "final";
// Wishlist
static final String TABLE_WISHLIST = "wishlist";
static final String COLUMN_WISHLIST_ID = "_id";
static final String COLUMN_WISHLIST_NAME = "name";
// Wishlist Data
static final String TABLE_WISHLIST_DATA = "wishlist_data";
static final String COLUMN_WISHLIST_DATA_ID = "_id";
static final String COLUMN_WISHLIST_DATA_WISHLIST_ID = "wishlist_id";
static final String COLUMN_WISHLIST_DATA_ITEM_ID = "item_id";
static final String COLUMN_WISHLIST_DATA_QUANTITY = "quantity";
static final String COLUMN_WISHLIST_DATA_SATISFIED = "satisfied";
static final String COLUMN_WISHLIST_DATA_PATH = "path";
// Wishlist Component
static final String TABLE_WISHLIST_COMPONENT = "wishlist_component";
static final String COLUMN_WISHLIST_COMPONENT_ID = "_id";
static final String COLUMN_WISHLIST_COMPONENT_WISHLIST_ID = "wishlist_id";
static final String COLUMN_WISHLIST_COMPONENT_COMPONENT_ID = "component_id";
static final String COLUMN_WISHLIST_COMPONENT_QUANTITY = "quantity";
static final String COLUMN_WISHLIST_COMPONENT_NOTES = "notes";
}