package core; import java.util.ArrayList; public class dieTester { public static void main(String [] args){ int size = 6; int count = 3; int rolled = 0; ArrayList<Roll> roll = new ArrayList<Roll>(10); roll.add(new Roll(size, count)); roll.add(new Roll(20, 3, 2, 1)); DnDie.saveFavDie("test", roll); ArrayList<Roll> loaded = new ArrayList<Roll>(10); loaded = DnDie.loadFavDie("test"); for(int i = 0; i < loaded.size(); i++){ System.out.println(); System.out.println("die_Size: " + loaded.get(i).getDieSize()); System.out.println("die_Count: " + loaded.get(i).getDieCount()); System.out.println("modifier: " + loaded.get(i).getModifier()); System.out.println("player_Level_Adjust: " + loaded.get(i).getPlayerLevelAdjust()); } //tests the favorite load and roll together, made for the buttons? rolled = DnDie.rollFavDie("test"); System.out.println(); System.out.println("Test: " + rolled); DnDie.deleteFavDie("test"); loaded = DnDie.loadFavDie("test"); } }