package core;
import java.util.ArrayList;
public class dieTester {
public static void main(String [] args){
int size = 6;
int count = 3;
int rolled = 0;
ArrayList<Roll> roll = new ArrayList<Roll>(10);
roll.add(new Roll(size, count));
roll.add(new Roll(20, 3, 2, 1));
DnDie.saveFavDie("test", roll);
ArrayList<Roll> loaded = new ArrayList<Roll>(10);
loaded = DnDie.loadFavDie("test");
for(int i = 0; i < loaded.size(); i++){
System.out.println();
System.out.println("die_Size: " + loaded.get(i).getDieSize());
System.out.println("die_Count: " + loaded.get(i).getDieCount());
System.out.println("modifier: " + loaded.get(i).getModifier());
System.out.println("player_Level_Adjust: " + loaded.get(i).getPlayerLevelAdjust());
}
//tests the favorite load and roll together, made for the buttons?
rolled = DnDie.rollFavDie("test");
System.out.println();
System.out.println("Test: " + rolled);
DnDie.deleteFavDie("test");
loaded = DnDie.loadFavDie("test");
}
}