package core; import entity.SkillEntity; public class SkillAdjNode { private CharSkill charSkill; private SkillEntity skill; private int adj; public SkillAdjNode(SkillEntity skill, int adj) { this.skill = skill; this.adj = adj; } public SkillAdjNode(CharSkill charSkill, int adj) { this.charSkill = charSkill; this.adj = adj; } public CharSkill getCharSkill() { return charSkill; } public SkillEntity getSkill() { return skill; } public int getAdj() { return adj; } public void incAdj() { adj++; } public boolean decAdj() { if (adj == 0) return false; adj--; return true; } public void setAdj(int adj) { this.adj = adj; } }