package core;
import entity.SkillEntity;
public class SkillAdjNode {
private CharSkill charSkill;
private SkillEntity skill;
private int adj;
public SkillAdjNode(SkillEntity skill, int adj) {
this.skill = skill;
this.adj = adj;
}
public SkillAdjNode(CharSkill charSkill, int adj) {
this.charSkill = charSkill;
this.adj = adj;
}
public CharSkill getCharSkill() {
return charSkill;
}
public SkillEntity getSkill() {
return skill;
}
public int getAdj() {
return adj;
}
public void incAdj() {
adj++;
}
public boolean decAdj() {
if (adj == 0)
return false;
adj--;
return true;
}
public void setAdj(int adj) {
this.adj = adj;
}
}