package core; public class Wall extends DungeonSquare { protected int m_sideOfRoom; protected boolean m_isNextToRoom; public Wall(int x, int y, int sideOfRoom, boolean isNextToRoom) { super(x, y); this.m_sideOfRoom = sideOfRoom; this.m_isNextToRoom = isNextToRoom; } public int getSide() { return this.m_sideOfRoom; } public String toString() { return this.m_coords.getElement0().toString() + ", " + this.m_coords.getElement1().toString() + " " + this.m_sideOfRoom + " side"; } public boolean isNextToRoom() { return this.m_isNextToRoom; } }