package core;
public class Wall extends DungeonSquare {
protected int m_sideOfRoom;
protected boolean m_isNextToRoom;
public Wall(int x, int y, int sideOfRoom, boolean isNextToRoom) {
super(x, y);
this.m_sideOfRoom = sideOfRoom;
this.m_isNextToRoom = isNextToRoom;
}
public int getSide() {
return this.m_sideOfRoom;
}
public String toString() {
return this.m_coords.getElement0().toString() + ", " + this.m_coords.getElement1().toString() + " " + this.m_sideOfRoom + " side";
}
public boolean isNextToRoom() {
return this.m_isNextToRoom;
}
}