/* * Copyright 2010, 2011, 2012 mapsforge.org * * This program is free software: you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package org.mapsforge.map.rendertheme.renderinstruction; import java.util.List; import org.mapsforge.core.model.Tag; import org.mapsforge.map.graphics.Paint; import org.mapsforge.map.rendertheme.RenderCallback; /** * Represents a round area on the map. */ public class Circle implements RenderInstruction { private final Paint fill; private final int level; private final float radius; private float renderRadius; private final boolean scaleRadius; private final Paint stroke; private final float strokeWidth; Circle(CircleBuilder circleBuilder) { this.fill = circleBuilder.fill; this.level = circleBuilder.level; this.radius = circleBuilder.radius.floatValue(); this.scaleRadius = circleBuilder.scaleRadius; this.stroke = circleBuilder.stroke; this.strokeWidth = circleBuilder.strokeWidth; if (!this.scaleRadius) { this.renderRadius = this.radius; if (this.stroke != null) { this.stroke.setStrokeWidth(this.strokeWidth); } } } @Override public void destroy() { // do nothing } @Override public void renderNode(RenderCallback renderCallback, List<Tag> tags) { renderCallback.renderPointOfInterestCircle(this.renderRadius, this.fill, this.stroke, this.level); } @Override public void renderWay(RenderCallback renderCallback, List<Tag> tags) { // do nothing } @Override public void scaleStrokeWidth(float scaleFactor) { if (this.scaleRadius) { this.renderRadius = this.radius * scaleFactor; if (this.stroke != null) { this.stroke.setStrokeWidth(this.strokeWidth * scaleFactor); } } } @Override public void scaleTextSize(float scaleFactor) { // do nothing } }