/*
* Copyright 2010, 2011, 2012 mapsforge.org
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.mapsforge.map.rendertheme.renderinstruction;
import java.util.List;
import org.mapsforge.core.model.Tag;
import org.mapsforge.map.graphics.Paint;
import org.mapsforge.map.rendertheme.RenderCallback;
/**
* Represents a round area on the map.
*/
public class Circle implements RenderInstruction {
private final Paint fill;
private final int level;
private final float radius;
private float renderRadius;
private final boolean scaleRadius;
private final Paint stroke;
private final float strokeWidth;
Circle(CircleBuilder circleBuilder) {
this.fill = circleBuilder.fill;
this.level = circleBuilder.level;
this.radius = circleBuilder.radius.floatValue();
this.scaleRadius = circleBuilder.scaleRadius;
this.stroke = circleBuilder.stroke;
this.strokeWidth = circleBuilder.strokeWidth;
if (!this.scaleRadius) {
this.renderRadius = this.radius;
if (this.stroke != null) {
this.stroke.setStrokeWidth(this.strokeWidth);
}
}
}
@Override
public void destroy() {
// do nothing
}
@Override
public void renderNode(RenderCallback renderCallback, List<Tag> tags) {
renderCallback.renderPointOfInterestCircle(this.renderRadius, this.fill, this.stroke, this.level);
}
@Override
public void renderWay(RenderCallback renderCallback, List<Tag> tags) {
// do nothing
}
@Override
public void scaleStrokeWidth(float scaleFactor) {
if (this.scaleRadius) {
this.renderRadius = this.radius * scaleFactor;
if (this.stroke != null) {
this.stroke.setStrokeWidth(this.strokeWidth * scaleFactor);
}
}
}
@Override
public void scaleTextSize(float scaleFactor) {
// do nothing
}
}