package gui.windows.dialogs; import com.badlogic.gdx.scenes.scene2d.ui.Dialog; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import game.Hakd; import other.Util; public class EmptyDeviceDialog extends Dialog { public EmptyDeviceDialog() { super("Empty Device", Hakd.assets.get("skins/uiskin.json", Skin.class)); Skin skin = Hakd.assets.get("skins/uiskin.json", Skin.class); text("This is a place to put a server."); text("You can buy a new server from the online store."); button(new TextButton("Close", skin)); } }