package gui.windows.dialogs;
import com.badlogic.gdx.scenes.scene2d.ui.Dialog;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import game.Hakd;
import other.Util;
public class EmptyDeviceDialog extends Dialog {
public EmptyDeviceDialog() {
super("Empty Device", Hakd.assets.get("skins/uiskin.json", Skin.class));
Skin skin = Hakd.assets.get("skins/uiskin.json", Skin.class);
text("This is a place to put a server.");
text("You can buy a new server from the online store.");
button(new TextButton("Close", skin));
}
}