package game.gameplay; import networks.Network; public class Character { String name; // does not really change Network network; // meant to be used as the players network base City city; public Character(Network network, String name, City city) { this.network = network; this.name = name; this.city = city; } public void update() { // updates the character and runs its AI } public String getName() { return name; } public void setName(String name) { this.name = name; } public Network getNetwork() { return network; } public void setNetwork(Network network) { this.network = network; } public City getCity() { return city; } }