package game.gameplay;
import networks.Network;
public class Character {
String name; // does not really change
Network network; // meant to be used as the players network base
City city;
public Character(Network network, String name, City city) {
this.network = network;
this.name = name;
this.city = city;
}
public void update() { // updates the character and runs its AI
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Network getNetwork() {
return network;
}
public void setNetwork(Network network) {
this.network = network;
}
public City getCity() {
return city;
}
}