package game.pythonapi;
import game.Internet;
import gui.windows.device.Terminal;
public class PyNetworking {
private final Terminal terminal;
public PyNetworking(Terminal terminal) {
this.terminal = terminal;
}
//
// public static Device get_device(String ip) {
// return GameScreen.internet.getDevice(ip);
// }
public short[] ip_from_string(String ip) {
return Internet.ipFromString(ip);
}
}