package game.pythonapi; import game.Internet; import gui.windows.device.Terminal; public class PyNetworking { private final Terminal terminal; public PyNetworking(Terminal terminal) { this.terminal = terminal; } // // public static Device get_device(String ip) { // return GameScreen.internet.getDevice(ip); // } public short[] ip_from_string(String ip) { return Internet.ipFromString(ip); } }