package net.glowstone.net.codec.play.player;
import com.flowpowered.networking.Codec;
import io.netty.buffer.ByteBuf;
import net.glowstone.net.message.play.player.PlayerUpdateMessage;
import java.io.IOException;
public final class PlayerUpdateCodec implements Codec<PlayerUpdateMessage> {
@Override
public PlayerUpdateMessage decode(ByteBuf buffer) throws IOException {
boolean onGround = buffer.readBoolean();
return new PlayerUpdateMessage(onGround);
}
@Override
public ByteBuf encode(ByteBuf buf, PlayerUpdateMessage message) throws IOException {
buf.writeBoolean(message.isOnGround());
return buf;
}
}