package net.glowstone.generator.objects.trees;
import net.glowstone.util.BlockStateDelegate;
import org.bukkit.DirtType;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.material.Dirt;
import java.util.Random;
public class MegaPineTree extends MegaRedwoodTree {
public MegaPineTree(Random random, Location location, BlockStateDelegate delegate) {
super(random, location, delegate);
setLeavesHeight(random.nextInt(5) + 3);
}
@Override
public boolean generate() {
boolean generated = super.generate();
if (generated) {
generatePodzol();
}
return generated;
}
@Override
protected void generateDirtBelowTrunk() {
// SELF, SOUTH, EAST, SOUTH EAST
final Dirt dirt = new Dirt(DirtType.PODZOL);
delegate.setTypeAndData(loc.getWorld(), loc.getBlockX(), loc.getBlockY() - 1, loc.getBlockZ(), Material.DIRT, dirt);
delegate.setTypeAndData(loc.getWorld(), loc.getBlockX(), loc.getBlockY() - 1, loc.getBlockZ() + 1, Material.DIRT, dirt);
delegate.setTypeAndData(loc.getWorld(), loc.getBlockX() + 1, loc.getBlockY() - 1, loc.getBlockZ(), Material.DIRT, dirt);
delegate.setTypeAndData(loc.getWorld(), loc.getBlockX() + 1, loc.getBlockY() - 1, loc.getBlockZ() + 1, Material.DIRT, dirt);
}
private void generatePodzol() {
int sourceX = loc.getBlockX();
int sourceY = loc.getBlockY();
int sourceZ = loc.getBlockZ();
generatePodzolPatch(sourceX - 1, sourceY, sourceZ - 1);
generatePodzolPatch(sourceX + 2, sourceY, sourceZ - 1);
generatePodzolPatch(sourceX - 1, sourceY, sourceZ + 2);
generatePodzolPatch(sourceX + 2, sourceY, sourceZ + 2);
for (int i = 0; i < 5; i++) {
int n = random.nextInt(64);
if (n % 8 == 0 || n % 8 == 7 || n / 8 == 0 || n / 8 == 7) {
generatePodzolPatch(sourceX - 3 + (n % 8), sourceY, sourceZ - 3 + (n / 8));
}
}
}
private void generatePodzolPatch(int sourceX, int sourceY, int sourceZ) {
for (int x = -2; x <= 2; x++) {
for (int z = -2; z <= 2; z++) {
if (Math.abs(x) != 2 || Math.abs(z) != 2) {
for (int y = 2; y >= -3; y--) {
final Block block = loc.getWorld().getBlockAt(sourceX + x, sourceY + y, sourceZ + z);
if (block.getType() == Material.GRASS || block.getType() == Material.DIRT) {
final BlockState state = block.getState();
state.setType(Material.DIRT);
DirtType dirtType = DirtType.PODZOL;
if (loc.getWorld().getBlockAt(sourceX + x, sourceY + y + 1, sourceZ + z).getType().isOccluding()) {
dirtType = DirtType.NORMAL;
}
state.setData(new Dirt(dirtType));
state.update(true);
} else if (!block.isEmpty() && sourceY + y < sourceY) {
break;
}
}
}
}
}
}
}