package gr.sullenart.games.fruitcatcher; import org.robovm.apple.foundation.NSAutoreleasePool; import org.robovm.apple.uikit.UIApplication; import com.badlogic.gdx.backends.iosrobovm.IOSApplication; import com.badlogic.gdx.backends.iosrobovm.IOSApplicationConfiguration; import gr.sullenart.games.fruitcatcher.FruitCatcherGame; public class IOSLauncher extends IOSApplication.Delegate { @Override protected IOSApplication createApplication() { IOSApplicationConfiguration config = new IOSApplicationConfiguration(); config.orientationLandscape = true; config.orientationPortrait = false; config.useAccelerometer = true; return new IOSApplication(new FruitCatcherGame(null, "en"), config); } public static void main(String[] argv) { NSAutoreleasePool pool = new NSAutoreleasePool(); UIApplication.main(argv, null, IOSLauncher.class); pool.close(); } }