/**
* CameraPositions.java
*
* Copyright (c) 2013-2016, F(X)yz
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of F(X)yz, any associated website, nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL F(X)yz BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.fxyz3d.controls;
/**
* Utility class providing vantage points.
* For primary use with (upcoming) CameraControl
* @author Jason Pollastrini aka jdub1581
*/
public enum CameraPositions {
//6 centers
FRONT_CENTER,
BACK_CENTER,
LEFT_CENTER,
RIGHT_CENTER,
TOP_CENTER,
BOTTOM_CENTER,
//12 edges
LEFT_LEFT,
LEFT_RIGHT,
LEFT_TOP,
LEFT_BOTTOM,
RIGHT_LEFT,
RIGHT_RIGHT,
RIGHT_TOP,
RIGHT_BOTTOM,
TOP_LEFT,
TOP_RIGHT,
TOP_FRONT,
TOP_BACK,
BOTTOM_LEFT,
BOTTOM_RIGHT,
BOTTOM_FRONT,
BOTTOM_BACK,
// 8 corners
TOP_LEFT_FRONT_CORNER,
TOP_LEFT_BACK_CORNER,
TOP_RIGHT_FRONT_CORNER,
TOP_RIGHT_BACK_CORNER,
BOTTOM_LEFT_FRONT_CORNER,
BOTTOM_LEFT_BACK_CORNER,
BOTTOM_RIGHT_FRONT_CORNER,
BOTTOM_RIGHT_BACK_CORNER;
private CameraPositions(){}
}