/** * CameraPositions.java * * Copyright (c) 2013-2016, F(X)yz * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of F(X)yz, any associated website, nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL F(X)yz BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.fxyz3d.controls; /** * Utility class providing vantage points. * For primary use with (upcoming) CameraControl * @author Jason Pollastrini aka jdub1581 */ public enum CameraPositions { //6 centers FRONT_CENTER, BACK_CENTER, LEFT_CENTER, RIGHT_CENTER, TOP_CENTER, BOTTOM_CENTER, //12 edges LEFT_LEFT, LEFT_RIGHT, LEFT_TOP, LEFT_BOTTOM, RIGHT_LEFT, RIGHT_RIGHT, RIGHT_TOP, RIGHT_BOTTOM, TOP_LEFT, TOP_RIGHT, TOP_FRONT, TOP_BACK, BOTTOM_LEFT, BOTTOM_RIGHT, BOTTOM_FRONT, BOTTOM_BACK, // 8 corners TOP_LEFT_FRONT_CORNER, TOP_LEFT_BACK_CORNER, TOP_RIGHT_FRONT_CORNER, TOP_RIGHT_BACK_CORNER, BOTTOM_LEFT_FRONT_CORNER, BOTTOM_LEFT_BACK_CORNER, BOTTOM_RIGHT_FRONT_CORNER, BOTTOM_RIGHT_BACK_CORNER; private CameraPositions(){} }