/**
* Axes.java
*
* Copyright (c) 2013-2016, F(X)yz
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of F(X)yz, any associated website, nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL F(X)yz BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.fxyz3d.scene;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Cylinder;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
/**
*
* @author jpereda
*/
public class Axes extends Group {
public Axes() {
this(1);
}
public Axes(double scale) {
Cylinder axisX = new Cylinder(3, 60);
axisX.getTransforms().addAll(new Rotate(90, Rotate.Z_AXIS), new Translate(0, 30, 0));
axisX.setMaterial(new PhongMaterial(Color.RED));
Cylinder axisY = new Cylinder(3, 60);
axisY.getTransforms().add(new Translate(0, 30, 0));
axisY.setMaterial(new PhongMaterial(Color.GREEN));
Cylinder axisZ = new Cylinder(3, 60);
axisZ.setMaterial(new PhongMaterial(Color.BLUE));
axisZ.getTransforms().addAll(new Rotate(90, Rotate.X_AXIS), new Translate(0, 30, 0));
getChildren().addAll(axisX, axisY, axisZ);
getTransforms().add(new Scale(scale, scale, scale));
}
}