/** * Axes.java * * Copyright (c) 2013-2016, F(X)yz * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of F(X)yz, any associated website, nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL F(X)yz BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.fxyz3d.scene; import javafx.scene.Group; import javafx.scene.paint.Color; import javafx.scene.paint.PhongMaterial; import javafx.scene.shape.Cylinder; import javafx.scene.transform.Rotate; import javafx.scene.transform.Scale; import javafx.scene.transform.Translate; /** * * @author jpereda */ public class Axes extends Group { public Axes() { this(1); } public Axes(double scale) { Cylinder axisX = new Cylinder(3, 60); axisX.getTransforms().addAll(new Rotate(90, Rotate.Z_AXIS), new Translate(0, 30, 0)); axisX.setMaterial(new PhongMaterial(Color.RED)); Cylinder axisY = new Cylinder(3, 60); axisY.getTransforms().add(new Translate(0, 30, 0)); axisY.setMaterial(new PhongMaterial(Color.GREEN)); Cylinder axisZ = new Cylinder(3, 60); axisZ.setMaterial(new PhongMaterial(Color.BLUE)); axisZ.getTransforms().addAll(new Rotate(90, Rotate.X_AXIS), new Translate(0, 30, 0)); getChildren().addAll(axisX, axisY, axisZ); getTransforms().add(new Scale(scale, scale, scale)); } }