package com.laytonsmith.abstraction.enums.bukkit;
import com.laytonsmith.abstraction.Implementation;
import com.laytonsmith.abstraction.enums.EnumConvertor;
import com.laytonsmith.abstraction.enums.MCGameMode;
import com.laytonsmith.annotations.abstractionenum;
import org.bukkit.GameMode;
/**
*
*
*/
@abstractionenum(
implementation = Implementation.Type.BUKKIT,
forAbstractEnum = MCGameMode.class,
forConcreteEnum = GameMode.class)
public class BukkitMCGameMode extends EnumConvertor<MCGameMode, GameMode> {
private static com.laytonsmith.abstraction.enums.bukkit.BukkitMCGameMode instance;
public static com.laytonsmith.abstraction.enums.bukkit.BukkitMCGameMode getConvertor() {
if (instance == null) {
instance = new com.laytonsmith.abstraction.enums.bukkit.BukkitMCGameMode();
}
return instance;
}
}