package com.laytonsmith.abstraction.enums.bukkit; import com.laytonsmith.abstraction.Implementation; import com.laytonsmith.abstraction.enums.EnumConvertor; import com.laytonsmith.abstraction.enums.MCGameMode; import com.laytonsmith.annotations.abstractionenum; import org.bukkit.GameMode; /** * * */ @abstractionenum( implementation = Implementation.Type.BUKKIT, forAbstractEnum = MCGameMode.class, forConcreteEnum = GameMode.class) public class BukkitMCGameMode extends EnumConvertor<MCGameMode, GameMode> { private static com.laytonsmith.abstraction.enums.bukkit.BukkitMCGameMode instance; public static com.laytonsmith.abstraction.enums.bukkit.BukkitMCGameMode getConvertor() { if (instance == null) { instance = new com.laytonsmith.abstraction.enums.bukkit.BukkitMCGameMode(); } return instance; } }