package com.laytonsmith.abstraction; import com.laytonsmith.PureUtilities.Vector3D; import com.laytonsmith.abstraction.enums.MCProjectileType; /** * * @author jb_aero */ public interface MCProjectileSource extends AbstractionObject { public MCProjectile launchProjectile(MCProjectileType projectile); public MCProjectile launchProjectile(MCProjectileType projectile, Vector3D init); }