package com.laytonsmith.abstraction;
import com.laytonsmith.PureUtilities.Vector3D;
import com.laytonsmith.abstraction.enums.MCProjectileType;
/**
*
* @author jb_aero
*/
public interface MCProjectileSource extends AbstractionObject {
public MCProjectile launchProjectile(MCProjectileType projectile);
public MCProjectile launchProjectile(MCProjectileType projectile, Vector3D init);
}