package com.laytonsmith.abstraction; /** * * */ public interface MCPlayerInventory extends MCInventory { public void setHelmet(MCItemStack stack); public void setChestplate(MCItemStack stack); public void setLeggings(MCItemStack stack); public void setBoots(MCItemStack stack); public void setItemInOffHand(MCItemStack stack); public MCItemStack getHelmet(); public MCItemStack getChestplate(); public MCItemStack getLeggings(); public MCItemStack getBoots(); public MCItemStack getItemInOffHand(); public int getHeldItemSlot(); public void setHeldItemSlot(int slot); }