package com.laytonsmith.abstraction;
/**
*
*
*/
public interface MCPlayerInventory extends MCInventory {
public void setHelmet(MCItemStack stack);
public void setChestplate(MCItemStack stack);
public void setLeggings(MCItemStack stack);
public void setBoots(MCItemStack stack);
public void setItemInOffHand(MCItemStack stack);
public MCItemStack getHelmet();
public MCItemStack getChestplate();
public MCItemStack getLeggings();
public MCItemStack getBoots();
public MCItemStack getItemInOffHand();
public int getHeldItemSlot();
public void setHeldItemSlot(int slot);
}