////////////////////////////////////////////////////////////////////////////////
// Copyright 2013 Michael Schmalle - Teoti Graphix, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License
//
// Author: Michael Schmalle, Principal Architect
// mschmalle at teotigraphix dot com
////////////////////////////////////////////////////////////////////////////////
package com.teotigraphix.caustk.system;
import com.teotigraphix.caustk.controller.ICaustkController;
import com.teotigraphix.caustk.system.Memory.Category;
import com.teotigraphix.caustk.system.Memory.Type;
public class MemoryManager implements IMemoryManager {
//----------------------------------
// systemMemory
//----------------------------------
private SystemMemory systemMemory;
public SystemMemory getSystemMemory() {
return systemMemory;
}
//----------------------------------
// temporaryMemory
//----------------------------------
private TemporaryMemory temporaryMemory;
@Override
public TemporaryMemory getTemporaryMemory() {
return temporaryMemory;
}
@Override
public MemoryBank getMemoryBank(Type value) {
if (value == Type.PRESET)
return presetMemoryBank;
else if (value == Type.USER)
return userMemoryBank;
return null;
}
//----------------------------------
// memory
//----------------------------------
private Type selectedMemoryType;
private MemoryBank selectedMemoryBank;
private MemoryBank userMemoryBank;
private MemoryBank presetMemoryBank;
@Override
public MemoryBank getSelectedMemoryBank() {
return selectedMemoryBank;
}
@Override
public Type getSelectedMemoryType() {
return selectedMemoryType;
}
@Override
public void setSelectedMemoryType(Type value) {
if (selectedMemoryType == value)
return;
selectedMemoryType = value;
if (selectedMemoryType == Type.PRESET)
selectedMemoryBank = presetMemoryBank;
else if (selectedMemoryType == Type.USER)
selectedMemoryBank = userMemoryBank;
getController().getDispatcher().trigger(
new OnMemoryManagerCurrentBankChange(selectedMemoryType, selectedMemoryBank));
}
//----------------------------------
// memoryCategory
//----------------------------------
private Category selectedMemoryCategory;
@Override
public Category getSelectedMemoryCategory() {
return selectedMemoryCategory;
}
@Override
public void setSelectedMemoryCategory(Category value) {
if (selectedMemoryCategory == value)
return;
selectedMemoryCategory = value;
// for now we are just proxing to the current memory slot
// this changes the strategy inside
selectedMemoryBank.setCategory(selectedMemoryCategory);
}
//----------------------------------
// systemController
//----------------------------------
private ICaustkController controller;
public ICaustkController getController() {
return controller;
}
public MemoryManager(ICaustkController controller) {
this.controller = controller;
createPresetBank();
createUserBank();
// XXX Do we want the controller passed to the banks or the manager?
systemMemory = new SystemMemory();
temporaryMemory = new TemporaryMemory(controller);
}
private void createPresetBank() {
presetMemoryBank = new MemoryBank(controller, Type.PRESET, "Preset");
presetMemoryBank.put(Category.PATCH, new MemorySlot(Category.PATCH));
presetMemoryBank.put(Category.PATTERN, new MemorySlot(Category.PATTERN));
presetMemoryBank.put(Category.PHRASE, new MemorySlot(Category.PHRASE));
presetMemoryBank.put(Category.SONG, new MemorySlot(Category.SONG));
}
private void createUserBank() {
userMemoryBank = new MemoryBank(controller, Type.USER, "User");
userMemoryBank.put(Category.PATCH, new MemorySlot(Category.PATCH));
userMemoryBank.put(Category.PATTERN, new MemorySlot(Category.PATTERN));
userMemoryBank.put(Category.PHRASE, new MemorySlot(Category.PHRASE));
userMemoryBank.put(Category.SONG, new MemorySlot(Category.SONG));
}
public static class OnMemoryManagerCurrentBankChange {
private Type selectedMemoryType;
private MemoryBank selectedMemoryBank;
public Type getSelectedMemoryType() {
return selectedMemoryType;
}
public Memory getSelectedMemoryBank() {
return selectedMemoryBank;
}
public OnMemoryManagerCurrentBankChange(Type selectedMemoryType,
MemoryBank selectedMemoryBank) {
this.selectedMemoryType = selectedMemoryType;
this.selectedMemoryBank = selectedMemoryBank;
}
}
}