////////////////////////////////////////////////////////////////////////////////
// Copyright 2013 Michael Schmalle - Teoti Graphix, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License
//
// Author: Michael Schmalle, Principal Architect
// mschmalle at teotigraphix dot com
////////////////////////////////////////////////////////////////////////////////
package com.teotigraphix.caustk.sequencer;
import com.teotigraphix.caustk.controller.ICaustkController;
import com.teotigraphix.caustk.controller.SubControllerBase;
import com.teotigraphix.caustk.controller.SubControllerModel;
import com.teotigraphix.caustk.controller.command.CommandBase;
import com.teotigraphix.caustk.controller.command.CommandUtils;
import com.teotigraphix.caustk.controller.command.UndoCommand;
import com.teotigraphix.caustk.core.CausticEventListener;
public class SystemSequencer extends SubControllerBase implements ISystemSequencer,
CausticEventListener {
//----------------------------------
// modelType
//----------------------------------
@Override
protected Class<? extends SubControllerModel> getModelType() {
return SystemSequencerModel.class;
}
//----------------------------------
// model
//----------------------------------
SystemSequencerModel getModel() {
return (SystemSequencerModel)getInternalModel();
}
@Override
public void setIsPlaying(boolean value) {
getModel().setIsPlaying(value);
}
@Override
public boolean isPlaying() {
return getModel().isPlaying();
}
@Override
public final SequencerMode getSequencerMode() {
return getModel().getSequencerMode();
}
@Override
public void setTempo(float value) {
getModel().setTempo(value);
}
@Override
public float getTempo() {
return getModel().getTempo();
}
@Override
public final void setSequencerMode(SequencerMode value) {
getModel().setSequencerMode(value);
}
public SystemSequencer(ICaustkController controller) {
super(controller);
controller.addComponent(ISystemSequencer.class, this);
controller.getSoundGenerator().addEventListener(this);
}
@Override
public void play(SequencerMode mode) {
setSequencerMode(mode);
setIsPlaying(true);
getController().getDispatcher().trigger(new OnSongSequencerMeasureChange(0));
getController().getDispatcher().trigger(new OnSongSequencerBeatChange(0));
}
@Override
public void stop() {
setIsPlaying(false);
}
public void executePlay() {
getController().execute(COMMAND_PLAY);
}
public void executeStop() {
getController().execute(COMMAND_STOP);
}
public void executeTempo(float tempo) {
getController().execute(COMMAND_STOP, tempo);
}
@Override
public void restore() {
}
//--------------------------------------------------------------------------
// Public Command API
//--------------------------------------------------------------------------
public static class SystemSequencerPlayCommand extends CommandBase {
@Override
public void execute() {
int smode = CommandUtils.getInteger(getContext(), 0);
SequencerMode mode = SequencerMode.fromInt(smode);
getContext().getComponent(ISystemSequencer.class).play(mode);
}
}
public static class SystemSequencerStopCommand extends CommandBase {
@Override
public void execute() {
getContext().getComponent(ISystemSequencer.class).stop();
}
}
public static class SystemSequencerTempoCommand extends UndoCommand {
float last;
@Override
protected void doExecute() {
last = getContext().getComponent(ISystemSequencer.class).getTempo();
float bpm = CommandUtils.getFloat(getContext(), 0);
getContext().getComponent(ISystemSequencer.class).setTempo(bpm);
}
@Override
protected void undoExecute() {
getContext().getComponent(ISystemSequencer.class).setTempo(last);
}
}
@Override
public void OnBeatChanged(int beat) {
//System.out.println(" beat " + beat);
getController().getDispatcher().trigger(new OnSongSequencerBeatChange(beat));
}
@Override
public void OnMeasureChanged(int measure) {
//System.out.println("measure " + measure);
getController().getDispatcher().trigger(new OnSongSequencerMeasureChange(measure));
}
//--------------------------------------------------------------------------
//----------------------------------
// currentMeasure
//----------------------------------
private int mCurrentMeasure = 0;
@Override
public int getCurrentMeasure() {
return mCurrentMeasure;
}
void setCurrentMeasure(int value) {
mCurrentMeasure = value;
//
// final int numMeasures = getPattern().getLength();
// int last = 1;
// if (numMeasures == 2)
// last =
if (mCurrentMeasure == 0) {
//controller.getPatternSequencer().playNextPattern();
}
// getDispatcher().trigger(new OnSystemSequencerMeasureChange(mCurrentMeasure));
}
public int getMeasureBeat() {
return mCurrentBeat % 4;
}
//----------------------------------
// currentBeat
//----------------------------------
private int mCurrentBeat = 0;
@Override
public int getCurrentBeat() {
return mCurrentBeat;
}
void setCurrentBeat(int value) {
setCurrentBeat(value, false);
}
void setCurrentBeat(int value, boolean seeking) {
int beatsInLength = 4;
int last = mCurrentBeat;
mCurrentBeat = value;
//fireBeatChange(mCurrentBeat, last);
if (last < value) {
// forward
if (mCurrentBeat == 0) {
setCurrentMeasure(0);
} else {
int remainder = mCurrentBeat % beatsInLength;
System.out.println(" remainder " + getMeasureBeat());
if (seeking) {
setCurrentMeasure(mCurrentBeat / beatsInLength);
} else if (remainder == 0) {
setCurrentMeasure(mCurrentMeasure + 1);
}
}
} else if (last > value) {
// reverse
// if the last beat was a measure change, decrement measure
int remainder = last % 4;
if (remainder == 0) {
setCurrentMeasure(mCurrentMeasure - 1);
}
}
}
int updateMeasure(int beat) {
int len = 1; //controller.getPatternSequencer().getPattern().getLength();
final int remainder = (beat + 1) % 4;
if (len == 1) {
if (remainder == 0)
setCurrentMeasure(0);
} else if (len == 2) {
if (beat == 0 || beat == 8 || beat == 16 || beat == 24 || beat == 32)
setCurrentMeasure(0);
else if (beat == 4 || beat == 12 || beat == 20 || beat == 28)
setCurrentMeasure(mCurrentMeasure + 1);
} else if (len == 4) {
if (beat == 0 || beat == 16 || beat == 32)
setCurrentMeasure(0);
else if (beat == 4 || beat == 8 || beat == 12 || beat == 20 || beat == 24 || beat == 28)
setCurrentMeasure(mCurrentMeasure + 1);
} else if (len == 8) {
if (beat == 0)
setCurrentMeasure(0);
else if (remainder == 0)
setCurrentMeasure(mCurrentMeasure + 1);
}
return 0;
}
}