//////////////////////////////////////////////////////////////////////////////// // Copyright 2012 Michael Schmalle - Teoti Graphix, LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License // // Author: Michael Schmalle, Principal Architect // mschmalle at teotigraphix dot com //////////////////////////////////////////////////////////////////////////////// package com.teotigraphix.caustk.pattern; /** * @author Michael Schmalle * @copyright Teoti Graphix, LLC * @since 1.0 */ public final class PatternUtils { private static final String[] chars = { "A", "B", "C", "D" }; public static final String toPattern(int index) { index++; if (index < 10) return "0" + Integer.toString(index); return Integer.toString(index); } public static final int toPattern(String patternName) { String end = patternName.substring(1); int pattern = Integer.valueOf(end); return pattern - 1; } public static final int toBank(String patternName) { for (int i = 0; i < chars.length; i++) { String bank = chars[i]; if (patternName.indexOf(bank) == 0) return i; } return -1; } public static final String toBank(int bank) { return chars[bank]; } public static final String toString(int bank, int index) { return toBank(bank) + toPattern(index); } public static int getPattern(int index) { return index % 16; } public static int getBank(int index) { float num = index / 16; return (int)num % 4; // if (index < 16) // return 0; // else if (index < 32) // return 1; // else if (index < 48) // return 2; // else if (index < 64) // return 3; // else if (index < 80) // return 0; // else if (index < 96) // return 1; // else if (index < 112) // return 2; // else if (index < 128) // return 3; // // return -1; } }