/*
* This file is part of CBCJVM.
* CBCJVM is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CBCJVM is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CBCJVM. If not, see <http://www.gnu.org/licenses/>.
*/
package cbccore.sensors.analog;
import cbccore.Device;
import cbccore.sensors.IAnalogSensor;
/**
* Access to the analog sensor data from the CBOB
*
* @author Braden McDorman, Benjamin Woodruff
*/
public class Analog implements IAnalogSensor {
private int port = 0;
protected static boolean[] floatingSensors = new boolean[8];
private cbccore.low.Sensor lowSensor = Device.getLowSensorController();
public Analog(int port) {
this.port = port;
}
/**
* Returns getValueHigh()/4, for Handy-Board backwards compatabilty. This
* method is deprecated. You should be using getValueHigh which corrisponds
* to the userlib analog10 function.
*/
@Deprecated
@Override
public int getValue() {
return lowSensor.analog(port);
}
/**
* This is the function you want!
*/
@Override
public int getValueHigh() {
return lowSensor.analog10(port);
}
/**
* Enables or disables sensor floating mode, required for ET sensor.
*
* @param floating true turns on floating mode, false turns it off
*/
public void setFloating(boolean floating) {
floatingSensors[port] = floating;
updateFloatingPorts();
}
/**
* Updates the floating point ports with the floatingSensors array. It must
* be done this way due to the userlib api design
*/
protected void updateFloatingPorts() {
lowSensor.set_each_analog_state(floatingSensors[0]?1:0, floatingSensors[1]?1:0, floatingSensors[2]?1:0, floatingSensors[3]?1:0, floatingSensors[4]?1:0, floatingSensors[5]?1:0, floatingSensors[6]?1:0, floatingSensors[7]?1:0);
}
}