/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.apis.graphics; import android.app.Activity; import android.opengl.GLSurfaceView; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; //Need the following import to get access to the app resources, since this //class is in a sub-package. import com.example.android.apis.R; /** * Demonstration of overlays placed on top of a SurfaceView. */ public class SurfaceViewOverlay extends Activity { View mVictimContainer; View mVictim1; View mVictim2; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.surface_view_overlay); GLSurfaceView glSurfaceView = (GLSurfaceView) findViewById(R.id.glsurfaceview); glSurfaceView.setRenderer(new CubeRenderer(false)); // Find the views whose visibility will change mVictimContainer = findViewById(R.id.hidecontainer); mVictim1 = findViewById(R.id.hideme1); mVictim1.setOnClickListener(new HideMeListener(mVictim1)); mVictim2 = findViewById(R.id.hideme2); mVictim2.setOnClickListener(new HideMeListener(mVictim2)); // Find our buttons Button visibleButton = (Button) findViewById(R.id.vis); Button invisibleButton = (Button) findViewById(R.id.invis); Button goneButton = (Button) findViewById(R.id.gone); // Wire each button to a click listener visibleButton.setOnClickListener(mVisibleListener); invisibleButton.setOnClickListener(mInvisibleListener); goneButton.setOnClickListener(mGoneListener); } @Override protected void onResume() { // Ideally a game should implement onResume() and onPause() // to take appropriate action when the activity looses focus super.onResume(); } @Override protected void onPause() { // Ideally a game should implement onResume() and onPause() // to take appropriate action when the activity looses focus super.onPause(); } class HideMeListener implements OnClickListener { final View mTarget; HideMeListener(View target) { mTarget = target; } public void onClick(View v) { mTarget.setVisibility(View.INVISIBLE); } } OnClickListener mVisibleListener = new OnClickListener() { public void onClick(View v) { mVictim1.setVisibility(View.VISIBLE); mVictim2.setVisibility(View.VISIBLE); mVictimContainer.setVisibility(View.VISIBLE); } }; OnClickListener mInvisibleListener = new OnClickListener() { public void onClick(View v) { mVictim1.setVisibility(View.INVISIBLE); mVictim2.setVisibility(View.INVISIBLE); mVictimContainer.setVisibility(View.INVISIBLE); } }; OnClickListener mGoneListener = new OnClickListener() { public void onClick(View v) { mVictim1.setVisibility(View.GONE); mVictim2.setVisibility(View.GONE); mVictimContainer.setVisibility(View.GONE); } }; }