/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.apis.animation; // Need the following import to get access to the app resources, since this // class is in a sub-package. import android.animation.Animator; import com.example.android.apis.R; import java.util.ArrayList; import android.animation.ValueAnimator; import android.animation.ObjectAnimator; import android.animation.AnimatorSet; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.RadialGradient; import android.graphics.Shader; import android.graphics.drawable.ShapeDrawable; import android.graphics.drawable.shapes.OvalShape; import android.os.Bundle; import android.view.View; import android.view.animation.BounceInterpolator; import android.widget.Button; import android.widget.LinearLayout; import android.widget.SeekBar; /** * This application demonstrates the seeking capability of ValueAnimator. The SeekBar in the * UI allows you to set the position of the animation. Pressing the Run button will play from * the current position of the animation. */ public class AnimationSeeking extends Activity { private static final int DURATION = 1500; private SeekBar mSeekBar; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.animation_seeking); LinearLayout container = (LinearLayout) findViewById(R.id.container); final MyAnimationView animView = new MyAnimationView(this); container.addView(animView); Button starter = (Button) findViewById(R.id.startButton); starter.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { animView.startAnimation(); } }); mSeekBar = (SeekBar) findViewById(R.id.seekBar); mSeekBar.setMax(DURATION); mSeekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() { public void onStopTrackingTouch(SeekBar seekBar) { } public void onStartTrackingTouch(SeekBar seekBar) { } public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { // prevent seeking on app creation if (animView.getHeight() != 0) { animView.seek(progress); } } }); } public class MyAnimationView extends View implements ValueAnimator.AnimatorUpdateListener, Animator.AnimatorListener { private static final int RED = 0xffFF8080; private static final int BLUE = 0xff8080FF; private static final int CYAN = 0xff80ffff; private static final int GREEN = 0xff80ff80; private static final float BALL_SIZE = 100f; public final ArrayList<ShapeHolder> balls = new ArrayList<ShapeHolder>(); AnimatorSet animation = null; ValueAnimator bounceAnim = null; ShapeHolder ball = null; public MyAnimationView(Context context) { super(context); ball = addBall(200, 0); } private void createAnimation() { if (bounceAnim == null) { bounceAnim = ObjectAnimator.ofFloat(ball, "y", ball.getY(), getHeight() - BALL_SIZE).setDuration(1500); bounceAnim.setInterpolator(new BounceInterpolator()); bounceAnim.addUpdateListener(this); } } public void startAnimation() { createAnimation(); bounceAnim.start(); } public void seek(long seekTime) { createAnimation(); bounceAnim.setCurrentPlayTime(seekTime); } private ShapeHolder addBall(float x, float y) { OvalShape circle = new OvalShape(); circle.resize(BALL_SIZE, BALL_SIZE); ShapeDrawable drawable = new ShapeDrawable(circle); ShapeHolder shapeHolder = new ShapeHolder(drawable); shapeHolder.setX(x); shapeHolder.setY(y); int red = (int)(100 + Math.random() * 155); int green = (int)(100 + Math.random() * 155); int blue = (int)(100 + Math.random() * 155); int color = 0xff000000 | red << 16 | green << 8 | blue; Paint paint = drawable.getPaint(); int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; RadialGradient gradient = new RadialGradient(37.5f, 12.5f, 50f, color, darkColor, Shader.TileMode.CLAMP); paint.setShader(gradient); shapeHolder.setPaint(paint); balls.add(shapeHolder); return shapeHolder; } @Override protected void onDraw(Canvas canvas) { canvas.translate(ball.getX(), ball.getY()); ball.getShape().draw(canvas); } public void onAnimationUpdate(ValueAnimator animation) { invalidate(); long playtime = bounceAnim.getCurrentPlayTime(); //mSeekBar.setProgress((int)playtime); } public void onAnimationCancel(Animator animation) { } public void onAnimationEnd(Animator animation) { balls.remove(((ObjectAnimator)animation).getTarget()); } public void onAnimationRepeat(Animator animation) { } public void onAnimationStart(Animator animation) { } } }