/*******************************************************************************
* Copyright (C) 2014 Travis Ralston (turt2live)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
package com.turt2live.antishare.object;
import com.turt2live.antishare.ASGameMode;
import com.turt2live.lib.items.AbstractedItem;
import java.util.Map;
/**
* Represents a simple inventory
*
* @author turt2live
*/
public interface AInventory {
/**
* Gets the world this inventory is applicable for
*
* @return the world
*/
public AWorld getWorld();
/**
* Sets the world this inventory is applicable for
*
* @param world the new world, cannot be null
*/
public void setWorld(AWorld world);
/**
* Gets the gamemode this inventory is applicable for
*
* @return the gamemode
*/
public ASGameMode getGameMode();
/**
* Sets the gamemode this inventory is applicable for
*
* @param gamemode the new gamemode, cannot be null
*/
public void setGameMode(ASGameMode gamemode);
/**
* Gets the contents of this inventory where the key in the map represents
* a slot number. The collection cannot be modified, but the values can.
*
* @return the inventory contents, never null but may be empty
*/
public Map<Integer, AbstractedItem> getContents();
/**
* Sets the contents of this inventory. If this is null or otherwise empty,
* the inventory is cleared. The key in the map represents the slot number.
* Slot numbers are not validated, but uses of the collection may validate
* and/or ignore "out of range" slot numbers.
*
* @param items the items in the inventory
*/
public void setContents(Map<Integer, AbstractedItem> items);
}