/* * Copyright 2012 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package io.netty.handler.codec.string; import io.netty.buffer.ByteBuf; import io.netty.buffer.ByteBufUtil; import io.netty.channel.ChannelHandler.Sharable; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelPipeline; import io.netty.handler.codec.LineBasedFrameDecoder; import io.netty.handler.codec.MessageToMessageEncoder; import java.nio.CharBuffer; import java.nio.charset.Charset; import java.util.List; /** * Encodes the requested {@link String} into a {@link ByteBuf}. * A typical setup for a text-based line protocol in a TCP/IP socket would be: * <pre> * {@link ChannelPipeline} pipeline = ...; * * // Decoders * pipeline.addLast("frameDecoder", new {@link LineBasedFrameDecoder}(80)); * pipeline.addLast("stringDecoder", new {@link StringDecoder}(CharsetUtil.UTF_8)); * * // Encoder * pipeline.addLast("stringEncoder", new {@link StringEncoder}(CharsetUtil.UTF_8)); * </pre> * and then you can use a {@link String} instead of a {@link ByteBuf} * as a message: * <pre> * void channelRead({@link ChannelHandlerContext} ctx, {@link String} msg) { * ch.write("Did you say '" + msg + "'?\n"); * } * </pre> */ @Sharable public class StringEncoder extends MessageToMessageEncoder<CharSequence> { // TODO Use CharsetEncoder instead. private final Charset charset; /** * Creates a new instance with the current system character set. */ public StringEncoder() { this(Charset.defaultCharset()); } /** * Creates a new instance with the specified character set. */ public StringEncoder(Charset charset) { if (charset == null) { throw new NullPointerException("charset"); } this.charset = charset; } @Override protected void encode(ChannelHandlerContext ctx, CharSequence msg, List<Object> out) throws Exception { if (msg.length() == 0) { return; } out.add(ByteBufUtil.encodeString(ctx.alloc(), CharBuffer.wrap(msg), charset)); } }