package com.lambdaworks.redis.resource; import java.util.concurrent.TimeUnit; /** * Delay that increases exponentially on every attempt. * * <p> * Considering retry attempts start at 1, attempt 0 would be the initial call and will always yield 0 (or the lower bound). Then * each retry step will by default yield {@code 2 ^ (attemptNumber-1)}. By default this gives us 0 (initial attempt), 1, 2, 4, * 8, 16, 32, ... * <p> * {@link ExponentialDelay} can also apply different {@code powersBy}, such as power of 10 that would apply * {@code 10 ^ (attemptNumber-1)} which would give 0, 10, 100, 1000, ... * <p> * Each of the resulting values that is below the {@code lowerBound} will be replaced by the lower bound, and each value over * the {@code upperBound} will be replaced by the upper bound. * * @author Mark Paluch * @author Jongyeol Choi * @since 4.1 */ class ExponentialDelay extends Delay { private final long lower; private final long upper; private final int powersOf; ExponentialDelay(long lower, long upper, TimeUnit unit, int powersOf) { super(unit); this.lower = lower; this.upper = upper; this.powersOf = powersOf; } @Override public long createDelay(long attempt) { long delay; if (attempt <= 0) { // safeguard against underflow delay = 0; } else if (powersOf == 2) { delay = calculatePowerOfTwo(attempt); } else { delay = calculateAlternatePower(attempt); } return applyBounds(delay); } /** * Apply bounds to the given {@code delay}. * * @param delay the delay * @return the delay normalized to its lower and upper bounds. */ protected long applyBounds(long delay) { return applyBounds(delay, lower, upper); } private long calculateAlternatePower(long attempt) { // round will cap at Long.MAX_VALUE and pow should prevent overflows double step = Math.pow(powersOf, attempt - 1); // attempt > 0 return Math.round(step); } // fastpath with bitwise operator protected static long calculatePowerOfTwo(long attempt) { if (attempt <= 0) { // safeguard against underflow return 0L; } else if (attempt >= 64) { // safeguard against overflow in the bitshift operation return Long.MAX_VALUE; } else { return 1L << (attempt - 1); } } }